Handle

Lets you load SVG data and render it.

Constructors

this
this(RsvgHandle* rsvgHandle, bool ownedRef)

Sets our main struct and passes it to the parent class.

this
this()

Returns a new rsvg handle. Must be freed with g_object_unref. This handle can be used for dynamically loading an image. You need to feed it data using rsvg_handle_write, then call rsvg_handle_close when done. Afterwords, you can render it using Cairo or get a GdkPixbuf from it. When finished, free with g_object_unref(). No more than one image can be loaded with one handle.

this
this(ubyte[] data)

Loads the SVG specified by data.

this
this(string fileName)

Loads the SVG specified by file_name.

this
this(FileIF file, RsvgHandleFlags flags, Cancellable cancellable)

Creates a new rsvg.Handle for file.

this
this(InputStream inputStream, FileIF baseFile, RsvgHandleFlags flags, Cancellable cancellable)

Creates a new rsvg.Handle for stream.

this
this(RsvgHandleFlags flags)

Creates a new rsvg.Handle with flags flags.

Members

Functions

close
bool close()

Closes handle, to indicate that loading the image is complete. This will return TRUE if the loader closed successfully. Note that handle isn't freed until g_object_unref is called.

getBaseUri
string getBaseUri()

Gets the base uri for this rsvg.Handle

getDimensions
void getDimensions(RsvgDimensionData dimensionData)

Get the SVG's size. Do not call from within the size_func callback, because an infinite loop will occur.

getDimensionsSub
bool getDimensionsSub(RsvgDimensionData dimensionData, string id)

Get the size of a subelement of the SVG file. Do not call from within the size_func callback, because an infinite loop will occur.

getHandleStruct
RsvgHandle* getHandleStruct(bool transferOwnership)

Get the main Gtk struct

getPixbuf
Pixbuf getPixbuf()

Returns the pixbuf loaded by handle. The pixbuf returned will be reffed, so the caller of this function must assume that ref. If insufficient data has been read to create the pixbuf, or an error occurred in loading, then NULL will be returned. Note that the pixbuf may not be complete until rsvg_handle_close has been called.

getPixbufSub
Pixbuf getPixbufSub(string id)

Creates a gdk.Pixbuf the same size as the entire SVG loaded into handle, but only renders the sub-element that has the specified id (and all its sub-sub-elements recursively). If id is NULL, this function renders the whole SVG.

getPositionSub
bool getPositionSub(RsvgPositionData positionData, string id)

Get the position of a subelement of the SVG file. Do not call from within the size_func callback, because an infinite loop will occur.

getStruct
void* getStruct()

the main Gtk struct as a void*

hasSub
bool hasSub(string id)

Checks whether the element id exists in the SVG document.

internalSetTesting
void internalSetTesting(bool testing)
readStreamSync
bool readStreamSync(InputStream stream, Cancellable cancellable)

Reads stream and writes the data from it to handle.

renderCairo
bool renderCairo(Context cr)

Draws a loaded SVG handle to a Cairo context. Drawing will occur with respect to the cr's current transformation: for example, if the cr has a rotated current transformation matrix, the whole SVG will be rotated in the rendered version.

renderCairoSub
bool renderCairoSub(Context cr, string id)

Draws a subset of a loaded SVG handle to a Cairo context. Drawing will occur with respect to the cr's current transformation: for example, if the cr has a rotated current transformation matrix, the whole SVG will be rotated in the rendered version.

setBaseGfile
void setBaseGfile(FileIF baseFile)

Set the base URI for handle from file. Note: This function may only be called before Handle.write or Handle.readStreamSync has been called.

setBaseUri
void setBaseUri(string baseUri)

Set the base URI for this SVG. This can only be called before Handle.write has been called.

setDpi
void setDpi(double dpi)

Sets the DPI for the outgoing pixbuf. Common values are 75, 90, and 300 DPI. Passing a number <= 0 to dpi will reset the DPI to whatever the default value happens to be.

setDpiXY
void setDpiXY(double dpiX, double dpiY)

Sets the DPI for the outgoing pixbuf. Common values are 75, 90, and 300 DPI. Passing a number <= 0 to dpi_x or dpi_y will reset the DPI to whatever the default value happens to be.

write
bool write(char[] buf)

Loads the next count bytes of the image. This will return TRUE if the data was loaded successful, and FALSE if an error occurred. In the latter case, the loader will be closed, and will not accept further writes. If FALSE is returned, error will be set to an error from the RsvgError domain. Errors from GIOErrorEnum are also possible.

Static functions

cleanup
void cleanup()

This function should not be called from normal programs. See xmlCleanupParser() for more information.

getType
GType getType()
setDefaultDpi
void setDefaultDpi(double dpi)

Do not use this function. Create an rsvg.Handle and call Handle.setDpi on it instead.

setDefaultDpiXY
void setDefaultDpiXY(double dpiX, double dpiY)

Do not use this function. Create an rsvg.Handle and call Handle.setDpiXY on it instead.

Variables

rsvgHandle
RsvgHandle* rsvgHandle;

the main Gtk struct

Inherited Members

From ObjectG

gObject
GObject* gObject;

the main Gtk struct

getObjectGStruct
GObject* getObjectGStruct(bool transferOwnership)

Get the main Gtk struct

getStruct
void* getStruct()

the main Gtk struct as a void*

opCast
T opCast()
getDObject
RT getDObject(U obj, bool ownedRef)

Gets a D Object from the objects table of associations.

setProperty
void setProperty(string propertyName, T value)
addOnNotify
gulong addOnNotify(void delegate(ParamSpec, ObjectG) dlg, string property, ConnectFlags connectFlags)

The notify signal is emitted on an object when one of its properties has been changed. Note that getting this signal doesn't guarantee that the value of the property has actually changed, it may also be emitted when the setter for the property is called to reinstate the previous value.

getType
GType getType()
compatControl
size_t compatControl(size_t what, void* data)
interfaceFindProperty
ParamSpec interfaceFindProperty(TypeInterface gIface, string propertyName)

Find the gobject.ParamSpec with the given name for an interface. Generally, the interface vtable passed in as g_iface will be the default vtable from g_type_default_interface_ref(), or, if you know the interface has already been loaded, g_type_default_interface_peek().

interfaceInstallProperty
void interfaceInstallProperty(TypeInterface gIface, ParamSpec pspec)

Add a property to an interface; this is only useful for interfaces that are added to GObject-derived types. Adding a property to an interface forces all objects classes with that interface to have a compatible property. The compatible property could be a newly created gobject.ParamSpec, but normally ObjectClass.overrideProperty will be used so that the object class only needs to provide an implementation and inherits the property description, default value, bounds, and so forth from the interface property.

interfaceListProperties
ParamSpec[] interfaceListProperties(TypeInterface gIface)

Lists the properties of an interface.Generally, the interface vtable passed in as g_iface will be the default vtable from g_type_default_interface_ref(), or, if you know the interface has already been loaded, g_type_default_interface_peek().

addToggleRef
void addToggleRef(GToggleNotify notify, void* data)

Increases the reference count of the object by one and sets a callback to be called when all other references to the object are dropped, or when this is already the last reference to the object and another reference is established.

addWeakPointer
void addWeakPointer(void* weakPointerLocation)

Adds a weak reference from weak_pointer to object to indicate that the pointer located at weak_pointer_location is only valid during the lifetime of object. When the object is finalized, weak_pointer will be set to NULL.

bindProperty
Binding bindProperty(string sourceProperty, ObjectG target, string targetProperty, GBindingFlags flags)

Creates a binding between source_property on source and target_property on target. Whenever the source_property is changed the target_property is updated using the same value. For instance:

bindPropertyFull
Binding bindPropertyFull(string sourceProperty, ObjectG target, string targetProperty, GBindingFlags flags, GBindingTransformFunc transformTo, GBindingTransformFunc transformFrom, void* userData, GDestroyNotify notify)

Complete version of g_object_bind_property().

bindPropertyWithClosures
Binding bindPropertyWithClosures(string sourceProperty, ObjectG target, string targetProperty, GBindingFlags flags, Closure transformTo, Closure transformFrom)

Creates a binding between source_property on source and target_property on target, allowing you to set the transformation functions to be used by the binding.

dupData
void* dupData(string key, GDuplicateFunc dupFunc, void* userData)

This is a variant of g_object_get_data() which returns a 'duplicate' of the value. dup_func defines the meaning of 'duplicate' in this context, it could e.g. take a reference on a ref-counted object.

dupQdata
void* dupQdata(GQuark quark, GDuplicateFunc dupFunc, void* userData)

This is a variant of g_object_get_qdata() which returns a 'duplicate' of the value. dup_func defines the meaning of 'duplicate' in this context, it could e.g. take a reference on a ref-counted object.

forceFloating
void forceFloating()

This function is intended for GObject implementations to re-enforce a floating[floating-ref] object reference. Doing this is seldom required: all GInitiallyUnowneds are created with a floating reference which usually just needs to be sunken by calling g_object_ref_sink().

freezeNotify
void freezeNotify()

Increases the freeze count on object. If the freeze count is non-zero, the emission of "notify" signals on object is stopped. The signals are queued until the freeze count is decreased to zero. Duplicate notifications are squashed so that at most one notify signal is emitted for each property modified while the object is frozen.

getData
void* getData(string key)

Gets a named field from the objects table of associations (see g_object_set_data()).

getProperty
void getProperty(string propertyName, Value value)

Gets a property of an object.

getQdata
void* getQdata(GQuark quark)

This function gets back user data pointers stored via g_object_set_qdata().

getValist
void getValist(string firstPropertyName, void* varArgs)

Gets properties of an object.

getv
void getv(string[] names, Value[] values)

Gets n_properties properties for an object. Obtained properties will be set to values. All properties must be valid. Warnings will be emitted and undefined behaviour may result if invalid properties are passed in.

isFloating
bool isFloating()

Checks whether object has a floating[floating-ref] reference.

notify
void notify(string propertyName)

Emits a "notify" signal for the property property_name on object.

notifyByPspec
void notifyByPspec(ParamSpec pspec)

Emits a "notify" signal for the property specified by pspec on object.

ref_
ObjectG ref_()

Increases the reference count of object.

refSink
ObjectG refSink()

Increase the reference count of object, and possibly remove the floating[floating-ref] reference, if object has a floating reference.

removeToggleRef
void removeToggleRef(GToggleNotify notify, void* data)

Removes a reference added with g_object_add_toggle_ref(). The reference count of the object is decreased by one.

removeWeakPointer
void removeWeakPointer(void* weakPointerLocation)

Removes a weak reference from object that was previously added using g_object_add_weak_pointer(). The weak_pointer_location has to match the one used with g_object_add_weak_pointer().

replaceData
bool replaceData(string key, void* oldval, void* newval, GDestroyNotify destroy, GDestroyNotify oldDestroy)

Compares the user data for the key key on object with oldval, and if they are the same, replaces oldval with newval.

replaceQdata
bool replaceQdata(GQuark quark, void* oldval, void* newval, GDestroyNotify destroy, GDestroyNotify oldDestroy)

Compares the user data for the key quark on object with oldval, and if they are the same, replaces oldval with newval.

runDispose
void runDispose()

Releases all references to other objects. This can be used to break reference cycles.

setData
void setData(string key, void* data)

Each object carries around a table of associations from strings to pointers. This function lets you set an association.

setDataFull
void setDataFull(string key, void* data, GDestroyNotify destroy)

Like g_object_set_data() except it adds notification for when the association is destroyed, either by setting it to a different value or when the object is destroyed.

setProperty
void setProperty(string propertyName, Value value)

Sets a property on an object.

setQdata
void setQdata(GQuark quark, void* data)

This sets an opaque, named pointer on an object. The name is specified through a GQuark (retrived e.g. via g_quark_from_static_string()), and the pointer can be gotten back from the object with g_object_get_qdata() until the object is finalized. Setting a previously set user data pointer, overrides (frees) the old pointer set, using NULL as pointer essentially removes the data stored.

setQdataFull
void setQdataFull(GQuark quark, void* data, GDestroyNotify destroy)

This function works like g_object_set_qdata(), but in addition, a void (*destroy) (gpointer) function may be specified which is called with data as argument when the object is finalized, or the data is being overwritten by a call to g_object_set_qdata() with the same quark.

setValist
void setValist(string firstPropertyName, void* varArgs)

Sets properties on an object.

setv
void setv(string[] names, Value[] values)

Sets n_properties properties for an object. Properties to be set will be taken from values. All properties must be valid. Warnings will be emitted and undefined behaviour may result if invalid properties are passed in.

stealData
void* stealData(string key)

Remove a specified datum from the object's data associations, without invoking the association's destroy handler.

stealQdata
void* stealQdata(GQuark quark)

This function gets back user data pointers stored via g_object_set_qdata() and removes the data from object without invoking its destroy() function (if any was set). Usually, calling this function is only required to update user data pointers with a destroy notifier, for example:

thawNotify
void thawNotify()

Reverts the effect of a previous call to g_object_freeze_notify(). The freeze count is decreased on object and when it reaches zero, queued "notify" signals are emitted.

unref
void unref()

Decreases the reference count of object. When its reference count drops to 0, the object is finalized (i.e. its memory is freed).

watchClosure
void watchClosure(Closure closure)

This function essentially limits the life time of the closure to the life time of the object. That is, when the object is finalized, the closure is invalidated by calling Closure.invalidate on it, in order to prevent invocations of the closure with a finalized (nonexisting) object. Also, g_object_ref() and g_object_unref() are added as marshal guards to the closure, to ensure that an extra reference count is held on object during invocation of the closure. Usually, this function will be called on closures that use this object as closure data.

weakRef
void weakRef(GWeakNotify notify, void* data)

Adds a weak reference callback to an object. Weak references are used for notification when an object is finalized. They are called "weak references" because they allow you to safely hold a pointer to an object without calling g_object_ref() (g_object_ref() adds a strong reference, that is, forces the object to stay alive).

weakUnref
void weakUnref(GWeakNotify notify, void* data)

Removes a weak reference callback to an object.

clearObject
void clearObject(ObjectG objectPtr)

Clears a reference to a GObject