go
Handle.this
rsvg
Handle
Handle
Sets our main struct and passes it to the parent class.
this
(RsvgHandle* rsvgHandle, bool ownedRef)
class
Handle
this
(
RsvgHandle
*
rsvgHandle
,
bool
ownedRef
= false
)
this
()
this
(ubyte[] data)
this
(string fileName)
this
(FileIF file, RsvgHandleFlags flags, Cancellable cancellable)
this
(InputStream inputStream, FileIF baseFile, RsvgHandleFlags flags, Cancellable cancellable)
this
(RsvgHandleFlags flags)
rsvg
Handle
Handle
constructors
this
functions
close
getBaseUri
getDimensions
getDimensionsSub
getHandleStruct
getPixbuf
getPixbufSub
getPositionSub
getStruct
hasSub
internalSetTesting
readStreamSync
renderCairo
renderCairoSub
setBaseGfile
setBaseUri
setDpi
setDpiXY
write
static functions
cleanup
getType
setDefaultDpi
setDefaultDpiXY
variables
rsvgHandle
Sets our main struct and passes it to the parent class.