ObjectG.setv

Sets n_properties properties for an object. Properties to be set will be taken from values. All properties must be valid. Warnings will be emitted and undefined behaviour may result if invalid properties are passed in.

class ObjectG
void
setv
(
string[] names
,)

Parameters

names string[]

the names of each property to be set

values Value[]

the values of each property to be set

Meta

Since

2.54