Sets our main struct and passes it to the parent class.
Non-vararg creation function. Used primarily by language bindings.
Appends a new row to list_store. iter will be changed to point to this new row. The row will be empty after this function is called. To fill in values, you need to call ListStore.set or ListStore.setValue.
Removes all rows from the list store.
Creates a top level iteractor. I don't think lists have but the top level iteractor
Get the main Gtk struct
the main Gtk struct as a void*
Creates a new row at position. iter will be changed to point to this new row. If position is -1 or is larger than the number of rows on the list, then the new row will be appended to the list. The row will be empty after this function is called. To fill in values, you need to call ListStore.set or ListStore.setValue.
Inserts a new row after sibling. If sibling is NULL, then the row will be prepended to the beginning of the list. iter will be changed to point to this new row. The row will be empty after this function is called. To fill in values, you need to call ListStore.set or ListStore.setValue.
Inserts a new row before sibling. If sibling is NULL, then the row will be appended to the end of the list. iter will be changed to point to this new row. The row will be empty after this function is called. To fill in values, you need to call ListStore.set or ListStore.setValue.
A variant of ListStore.insertWithValues which takes the columns and values as two arrays, instead of varargs. This function is mainly intended for language-bindings.
> This function is slow. Only use it for debugging and/or testing > purposes.
Moves iter in store to the position after position. Note that this function only works with unsorted stores. If position is NULL, iter will be moved to the start of the list.
Moves iter in store to the position before position. Note that this function only works with unsorted stores. If position is NULL, iter will be moved to the end of the list.
Prepends a new row to list_store. iter will be changed to point to this new row. The row will be empty after this function is called. To fill in values, you need to call ListStore.set or ListStore.setValue.
Removes the given row from the list store. After being removed, iter is set to be the next valid row, or invalidated if it pointed to the last row in list_store.
Reorders store to follow the order indicated by new_order. Note that this function only works with unsorted stores.
sets the values for one row
This function is meant primarily for GObjects that inherit from gtk.ListStore, and should only be used when constructing a new gtk.ListStore It will not function after a row has been added, or a method on the gtk.TreeModel interface is called.
See ListStore.set; this version takes a va_list for use by language bindings.
Sets the data in the cell specified by iter and column. The type of value must be convertible to the type of the column.
A variant of ListStore.setValist which takes the columns and values as two arrays, instead of varargs. This function is mainly intended for language-bindings and in case the number of columns to change is not known until run-time.
Swaps a and b in store. Note that this function only works with unsorted stores.
the main Gtk struct
the main Gtk struct
Get the main Gtk struct
the main Gtk struct as a void*
Gets a D Object from the objects table of associations.
The notify signal is emitted on an object when one of its properties has been changed. Note that getting this signal doesn't guarantee that the value of the property has actually changed, it may also be emitted when the setter for the property is called to reinstate the previous value.
Find the gobject.ParamSpec with the given name for an interface. Generally, the interface vtable passed in as g_iface will be the default vtable from g_type_default_interface_ref(), or, if you know the interface has already been loaded, g_type_default_interface_peek().
Add a property to an interface; this is only useful for interfaces that are added to GObject-derived types. Adding a property to an interface forces all objects classes with that interface to have a compatible property. The compatible property could be a newly created gobject.ParamSpec, but normally ObjectClass.overrideProperty will be used so that the object class only needs to provide an implementation and inherits the property description, default value, bounds, and so forth from the interface property.
Lists the properties of an interface.Generally, the interface vtable passed in as g_iface will be the default vtable from g_type_default_interface_ref(), or, if you know the interface has already been loaded, g_type_default_interface_peek().
Increases the reference count of the object by one and sets a callback to be called when all other references to the object are dropped, or when this is already the last reference to the object and another reference is established.
Adds a weak reference from weak_pointer to object to indicate that the pointer located at weak_pointer_location is only valid during the lifetime of object. When the object is finalized, weak_pointer will be set to NULL.
Creates a binding between source_property on source and target_property on target. Whenever the source_property is changed the target_property is updated using the same value. For instance:
Complete version of g_object_bind_property().
Creates a binding between source_property on source and target_property on target, allowing you to set the transformation functions to be used by the binding.
This is a variant of g_object_get_data() which returns a 'duplicate' of the value. dup_func defines the meaning of 'duplicate' in this context, it could e.g. take a reference on a ref-counted object.
This is a variant of g_object_get_qdata() which returns a 'duplicate' of the value. dup_func defines the meaning of 'duplicate' in this context, it could e.g. take a reference on a ref-counted object.
This function is intended for GObject implementations to re-enforce a floating[floating-ref] object reference. Doing this is seldom required: all GInitiallyUnowneds are created with a floating reference which usually just needs to be sunken by calling g_object_ref_sink().
Increases the freeze count on object. If the freeze count is non-zero, the emission of "notify" signals on object is stopped. The signals are queued until the freeze count is decreased to zero. Duplicate notifications are squashed so that at most one notify signal is emitted for each property modified while the object is frozen.
Gets a named field from the objects table of associations (see g_object_set_data()).
Gets a property of an object.
This function gets back user data pointers stored via g_object_set_qdata().
Gets properties of an object.
Gets n_properties properties for an object. Obtained properties will be set to values. All properties must be valid. Warnings will be emitted and undefined behaviour may result if invalid properties are passed in.
Checks whether object has a floating[floating-ref] reference.
Emits a "notify" signal for the property property_name on object.
Emits a "notify" signal for the property specified by pspec on object.
Increases the reference count of object.
Increase the reference count of object, and possibly remove the floating[floating-ref] reference, if object has a floating reference.
Removes a reference added with g_object_add_toggle_ref(). The reference count of the object is decreased by one.
Removes a weak reference from object that was previously added using g_object_add_weak_pointer(). The weak_pointer_location has to match the one used with g_object_add_weak_pointer().
Compares the user data for the key key on object with oldval, and if they are the same, replaces oldval with newval.
Compares the user data for the key quark on object with oldval, and if they are the same, replaces oldval with newval.
Releases all references to other objects. This can be used to break reference cycles.
Each object carries around a table of associations from strings to pointers. This function lets you set an association.
Like g_object_set_data() except it adds notification for when the association is destroyed, either by setting it to a different value or when the object is destroyed.
Sets a property on an object.
This sets an opaque, named pointer on an object. The name is specified through a GQuark (retrived e.g. via g_quark_from_static_string()), and the pointer can be gotten back from the object with g_object_get_qdata() until the object is finalized. Setting a previously set user data pointer, overrides (frees) the old pointer set, using NULL as pointer essentially removes the data stored.
This function works like g_object_set_qdata(), but in addition, a void (*destroy) (gpointer) function may be specified which is called with data as argument when the object is finalized, or the data is being overwritten by a call to g_object_set_qdata() with the same quark.
Sets properties on an object.
Sets n_properties properties for an object. Properties to be set will be taken from values. All properties must be valid. Warnings will be emitted and undefined behaviour may result if invalid properties are passed in.
Remove a specified datum from the object's data associations, without invoking the association's destroy handler.
This function gets back user data pointers stored via g_object_set_qdata() and removes the data from object without invoking its destroy() function (if any was set). Usually, calling this function is only required to update user data pointers with a destroy notifier, for example:
Reverts the effect of a previous call to g_object_freeze_notify(). The freeze count is decreased on object and when it reaches zero, queued "notify" signals are emitted.
Decreases the reference count of object. When its reference count drops to 0, the object is finalized (i.e. its memory is freed).
This function essentially limits the life time of the closure to the life time of the object. That is, when the object is finalized, the closure is invalidated by calling Closure.invalidate on it, in order to prevent invocations of the closure with a finalized (nonexisting) object. Also, g_object_ref() and g_object_unref() are added as marshal guards to the closure, to ensure that an extra reference count is held on object during invocation of the closure. Usually, this function will be called on closures that use this object as closure data.
Adds a weak reference callback to an object. Weak references are used for notification when an object is finalized. They are called "weak references" because they allow you to safely hold a pointer to an object without calling g_object_ref() (g_object_ref() adds a strong reference, that is, forces the object to stay alive).
Removes a weak reference callback to an object.
Clears a reference to a GObject
Get the main Gtk struct
the main Gtk struct as a void*
Adds a child to buildable. type is an optional string describing how the child should be added.
Constructs a child of buildable with the name name.
This is similar to gtk_buildable_parser_finished() but is called once for each custom tag handled by the buildable.
This is called at the end of each custom element handled by the buildable.
This is called for each unknown element under <child>.
Get the internal child called childname of the buildable object.
Gets the name of the buildable object.
Called when the builder finishes the parsing of a [GtkBuilder UI definition][BUILDER-UI]. Note that this will be called once for each time Builder.addFromFile or Builder.addFromString is called on a builder.
Sets the property name name to value on the buildable object.
Sets the name of the buildable object.
Get the main Gtk struct
the main Gtk struct as a void*
Asks the GtkTreeDragDest to insert a row before the path dest, deriving the contents of the row from selection_data. If dest is outside the tree so that inserting before it is impossible, FALSE will be returned. Also, FALSE may be returned if the new row is not created for some model-specific reason. Should robustly handle a dest no longer found in the model!
Determines whether a drop is possible before the given dest_path, at the same depth as dest_path. i.e., can we drop the data in selection_data at that location. dest_path does not have to exist; the return value will almost certainly be FALSE if the parent of dest_path doesn’t exist, though.
Get the main Gtk struct
the main Gtk struct as a void*
Asks the GtkTreeDragSource to delete the row at path, because it was moved somewhere else via drag-and-drop. Returns FALSE if the deletion fails because path no longer exists, or for some model-specific reason. Should robustly handle a path no longer found in the model!
Asks the GtkTreeDragSource to fill in selection_data with a representation of the row at path. selection_data->target gives the required type of the data. Should robustly handle a path no longer found in the model!
Asks the GtkTreeDragSource whether a particular row can be used as the source of a DND operation. If the source doesn’t implement this interface, the row is assumed draggable.
Obtains a tree_model and path from selection data of target type GTK_TREE_MODEL_ROW. Normally called from a drag_data_received handler. This function can only be used if selection_data originates from the same process that’s calling this function, because a pointer to the tree model is being passed around. If you aren’t in the same process, then you'll get memory corruption. In the GtkTreeDragDest drag_data_received handler, you can assume that selection data of type GTK_TREE_MODEL_ROW is in from the current process. The returned path must be freed with TreePath.free.
Sets selection data of target type GTK_TREE_MODEL_ROW. Normally used in a drag_data_get handler.
Get the main Gtk struct
the main Gtk struct as a void*
Get the value of a column as a char array. this is the same calling getValue and get the string from the value object
Get the value of a column as a char array. this is the same calling getValue and get the int from the value object
Sets iter to a valid iterator pointing to path.
Initializes and sets value to that at column. When done with value, Value.unset needs to be called to free any allocated memory.
Calls func on each node in model in a depth-first fashion.
Returns the type of the column.
Returns a set of flags supported by this interface.
Initializes iter with the first iterator in the tree (the one at the path "0") and returns TRUE. Returns FALSE if the tree is empty.
Sets iter to a valid iterator pointing to path_string, if it exists. Otherwise, iter is left invalid and FALSE is returned.
Returns the number of columns supported by tree_model.
Returns a newly-created [GtkTreePath-struct|GtkTreePath-struct] referenced by iter.
Generates a string representation of the iter.
See TreeModel.get, this version takes a va_list for language bindings to use.
Sets iter to point to the first child of parent.
Returns TRUE if iter has children, FALSE otherwise.
Returns the number of children that iter has.
Sets iter to point to the node following it at the current level.
Sets iter to be the child of parent, using the given index.
Sets iter to be the parent of child.
Sets iter to point to the previous node at the current level.
Lets the tree ref the node.
Emits the row-changed signal on tree_model.
Emits the row-deleted signal on tree_model.
Emits the row-has-child-toggled signal on tree_model. This should be called by models after the child state of a node changes.
Emits the row-inserted signal on tree_model.
Emits the rows-reordered signal on tree_model.
Emits the rows-reordered signal on tree_model.
Lets the tree unref the node.
This signal is emitted when a row in the model has changed.
This signal is emitted when a row has been deleted.
This signal is emitted when a row has gotten the first child row or lost its last child row.
This signal is emitted when a new row has been inserted in the model.
This signal is emitted when the children of a node in the gtk.TreeModel have been reordered.
Get the main Gtk struct
the main Gtk struct as a void*
Fills in sort_column_id and order with the current sort column and the order. It returns TRUE unless the sort_column_id is GTK_TREE_SORTABLE_DEFAULT_SORT_COLUMN_ID or GTK_TREE_SORTABLE_UNSORTED_SORT_COLUMN_ID.
Returns TRUE if the model has a default sort function. This is used primarily by GtkTreeViewColumns in order to determine if a model can go back to the default state, or not.
Sets the default comparison function used when sorting to be sort_func. If the current sort column id of sortable is GTK_TREE_SORTABLE_DEFAULT_SORT_COLUMN_ID, then the model will sort using this function.
Sets the current sort column to be sort_column_id. The sortable will resort itself to reflect this change, after emitting a sort-column-changed signal. sort_column_id may either be a regular column id, or one of the following special values:
Sets the comparison function used when sorting to be sort_func. If the current sort column id of sortable is the same as sort_column_id, then the model will sort using this function.
Emits a sort-column-changed signal on sortable.
The ::sort-column-changed signal is emitted when the sort column or sort order of sortable is changed. The signal is emitted before the contents of sortable are resorted.
The gtk.ListStore object is a list model for use with a gtk.TreeView widget. It implements the gtk.TreeModel interface, and consequentialy, can use all of the methods available there. It also implements the GtkTreeSortable interface so it can be sorted by the view. Finally, it also implements the tree [drag and drop][gtk3-GtkTreeView-drag-and-drop] interfaces.
The gtk.ListStore can accept most GObject types as a column type, though it can’t accept all custom types. Internally, it will keep a copy of data passed in (such as a string or a boxed pointer). Columns that accept GObjects are handled a little differently. The gtk.ListStore will keep a reference to the object instead of copying the value. As a result, if the object is modified, it is up to the application writer to call TreeModel.rowChanged to emit the row_changed signal. This most commonly affects lists with gdk.Pixbufs stored.
An example for creating a simple list store:
Performance Considerations
Internally, the gtk.ListStore was implemented with a linked list with a tail pointer prior to GTK+ 2.6. As a result, it was fast at data insertion and deletion, and not fast at random data access. The gtk.ListStore sets the GTK_TREE_MODEL_ITERS_PERSIST flag, which means that gtk.TreeIters can be cached while the row exists. Thus, if access to a particular row is needed often and your code is expected to run on older versions of GTK+, it is worth keeping the iter around.
Atomic Operations
It is important to note that only the methods ListStore.insertWithValues and ListStore.insertWithValuesv are atomic, in the sense that the row is being appended to the store and the values filled in in a single operation with regard to gtk.TreeModel signaling. In contrast, using e.g. ListStore.append and then ListStore.set will first create a row, which triggers the row-inserted signal on gtk.ListStore The row, however, is still empty, and any signal handler connecting to row-inserted on this particular store should be prepared for the situation that the row might be empty. This is especially important if you are wrapping the gtk.ListStore inside a gtk.TreeModelFilter and are using a GtkTreeModelFilterVisibleFunc Using any of the non-atomic operations to append rows to the gtk.ListStore will cause the GtkTreeModelFilterVisibleFunc to be visited with an empty row first; the function must be prepared for that.
GtkListStore as GtkBuildable
The GtkListStore implementation of the GtkBuildable interface allows to specify the model columns with a <columns> element that may contain multiple <column> elements, each specifying one model column. The “type” attribute specifies the data type for the column.
Additionally, it is possible to specify content for the list store in the UI definition, with the <data> element. It can contain multiple <row> elements, each specifying to content for one row of the list model. Inside a <row>, the <col> elements specify the content for individual cells.
Note that it is probably more common to define your models in the code, and one might consider it a layering violation to specify the content of a list store in a UI definition, data, not presentation, and common wisdom is to separate the two, as far as possible.
An example of a UI Definition fragment for a list store: