Window.setOpacity

Set window to render as partially transparent, with opacity 0 being fully transparent and 1 fully opaque. (Values of the opacity parameter are clamped to the [0,1] range.)

For toplevel windows this depends on support from the windowing system that may not always be there. For instance, On X11, this works only on X screens with a compositing manager running. On Wayland, there is no per-window opacity value that the compositor would apply. Instead, use gdk_window_set_opaque_region (window, NULL) to tell the compositor that the entire window is (potentially) non-opaque, and draw your content with alpha, or use Widget.setOpacity to set an overall opacity for your widgets.

For child windows this function only works for non-native windows.

For setting up per-pixel alpha topelevels, see Screen.getRgbaVisual, and for non-toplevels, see Window.setComposited.

Support for non-toplevel windows was added in 3.8.

class Window
void
setOpacity
(
double opacity
)

Parameters

opacity double

opacity

Meta

Since

2.12