Window.createSimilarImageSurface

Create a new image surface that is efficient to draw on the given window.

Initially the surface contents are all 0 (transparent if contents have transparency, black otherwise.)

The width and height of the new surface are not affected by the scaling factor of the window, or by the scale argument; they are the size of the surface in device pixels. If you wish to create an image surface capable of holding the contents of window you can use:

int scale = gdk_window_get_scale_factor (window);
int width = gdk_window_get_width (window) * scale;
int height = gdk_window_get_height (window) * scale;

// format is set elsewhere
cairo_surface_t *surface =
gdk_window_create_similar_image_surface (window,
format,
width, height,
scale);

Note that unlike Surface.createSimilarImage, the new surface's device scale is set to scale, or to the scale factor of window if scale is 0.

class Window
createSimilarImageSurface

Parameters

format cairo_format_t

the format for the new surface

width int

width of the new surface

height int

height of the new surface

scale int

the scale of the new surface, or 0 to use same as window

Return Value

Type: Surface

a pointer to the newly allocated surface. The caller owns the surface and should call Surface.destroy when done with it.

This function always returns a valid pointer, but it will return a pointer to a “nil” surface if other is already in an error state or any other error occurs.

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Since

3.10