Window.setDebugUpdates

With update debugging enabled, calls to Window.invalidateRegion clear the invalidated region of the screen to a noticeable color, and GDK pauses for a short time before sending exposes to windows during Window.processUpdates. The net effect is that you can see the invalid region for each window and watch redraws as they occur. This allows you to diagnose inefficiencies in your application.

In essence, because the GDK rendering model prevents all flicker, if you are redrawing the same region 400 times you may never notice, aside from noticing a speed problem. Enabling update debugging causes GTK to flicker slowly and noticeably, so you can see exactly what’s being redrawn when, in what order.

The --gtk-debug=updates command line option passed to GTK+ programs enables this debug option at application startup time. That's usually more useful than calling Window.setDebugUpdates yourself, though you might want to use this function to enable updates sometime after application startup time.

class Window
static
void
setDebugUpdates
(
bool setting
)

Parameters

setting bool

TRUE to turn on update debugging