Sets our main struct and passes it to the parent class.
Posts a message on the provider's gstreamer.Bus to inform applications that a new device has been added.
This function is used when changed_device was modified into its new form device. This will post a DEVICE_CHANGED message on the bus to let the application know that the device was modified. gstreamer.Device is immutable for MT. safety purposes so this is an "atomic" way of letting the application know when a device was modified.
Posts a message on the provider's gstreamer.Bus to inform applications that a device has been removed.
Gets the gstreamer.Bus of this gstreamer.DeviceProvider
Get the main Gtk struct
Gets a list of devices that this provider understands. This may actually probe the hardware if the provider is not currently started.
Retrieves the factory that was used to create this device provider.
Get the provider factory names of the gstreamer.DeviceProvider instances that are hidden by provider.
Get metadata with key in provider.
the main Gtk struct as a void*
Make provider hide the devices from the factory with name.
Starts providering the devices. This will cause GST_MESSAGE_DEVICE_ADDED and GST_MESSAGE_DEVICE_REMOVED messages to be posted on the provider's bus when devices are added or removed from the system.
Decreases the use-count by one. If the use count reaches zero, this gstreamer.DeviceProvider will stop providering the devices. This needs to be called the same number of times that Device.providerStart was called.
Make provider unhide the devices from factory name.
Create a new device providerfactory capable of instantiating objects of the type and add the factory to plugin.
the main Gtk struct
the main Gtk struct
Get the main Gtk struct
the main Gtk struct as a void*
Checks to see if there is any object named name in list. This function does not do any locking of any kind. You might want to protect the provided list with the lock of the owner of the list. This function will lock each GstObject in the list to compare the name, so be careful when passing a list with a locked object.
A default deep_notify signal callback for an object. The user data should contain a pointer to an array of strings that should be excluded from the notify. The default handler will print the new value of the property using g_print.
Increase the reference count of object, and possibly remove the floating reference, if object has a floating reference.
Atomically modifies a pointer to point to a new object. The reference count of oldobj is decreased and the reference count of newobj is increased.
Attach the gstreamer.ControlBinding to the object. If there already was a gstreamer.ControlBinding for this property it will be replaced.
A default error function that uses g_printerr() to display the error message and the optional debug string..
Gets the corresponding gstreamer.ControlBinding for the property. This should be unreferenced again after use.
Obtain the control-rate for this object. Audio processing gstreamer.Element objects will use this rate to sub-divide their processing loop and call gst_object_sync_values() in between. The length of the processing segment should be up to control-rate nanoseconds.
Gets a number of gobject.Values for the given controlled property starting at the requested time. The array values need to hold enough space for n_values of gobject.Value
Returns a copy of the name of object. Caller should g_free() the return value after usage. For a nameless object, this returns NULL, which you can safely g_free() as well.
Returns the parent of object. This function increases the refcount of the parent object so you should gst_object_unref() it after usage.
Generates a string describing the path of object in the object hierarchy. Only useful (or used) for debugging.
Gets the value for the given controlled property at the requested time.
Gets a number of values for the given controlled property starting at the requested time. The array values need to hold enough space for n_values of the same type as the objects property's type.
Check if the object has active controlled properties.
Check if object has an ancestor ancestor somewhere up in the hierarchy. One can e.g. check if a gstreamer.Element is inside a gstreamer.Pipeline
Check if object has an ancestor ancestor somewhere up in the hierarchy. One can e.g. check if a gstreamer.Element is inside a gstreamer.Pipeline
Check if parent is the parent of object. E.g. a gstreamer.Element can check if it owns a given gstreamer.Pad
Increments the reference count on object. This function does not take the lock on object because it relies on atomic refcounting.
Removes the corresponding gstreamer.ControlBinding If it was the last ref of the binding, it will be disposed.
This function is used to disable the control bindings on a property for some time, i.e. gst_object_sync_values() will do nothing for the property.
This function is used to disable all controlled properties of the object for some time, i.e. gst_object_sync_values() will do nothing.
Change the control-rate for this object. Audio processing gstreamer.Element objects will use this rate to sub-divide their processing loop and call gst_object_sync_values() in between. The length of the processing segment should be up to control-rate nanoseconds.
Sets the name of object, or gives object a guaranteed unique name (if name is NULL). This function makes a copy of the provided name, so the caller retains ownership of the name it sent.
Sets the parent of object to parent. The object's reference count will be incremented, and any floating reference will be removed (see gst_object_ref_sink()).
Returns a suggestion for timestamps where buffers should be split to get best controller results.
Sets the properties of the object, according to the gstreamer.ControlSources that (maybe) handle them and for the given timestamp.
Clear the parent of object, removing the associated reference. This function decreases the refcount of object.
Decrements the reference count on object. If reference count hits zero, destroy object. This function does not take the lock on object as it relies on atomic refcounting.
The deep notify signal is used to be notified of property changes. It is typically attached to the toplevel bin to receive notifications from all the elements contained in that bin.
A gstreamer.DeviceProvider subclass is provided by a plugin that handles devices if there is a way to programmatically list connected devices. It can also optionally provide updates to the list of connected devices.
Each gstreamer.DeviceProvider subclass is a singleton, a plugin should normally provide a single subclass for all devices.
Applications would normally use a gstreamer.DeviceMonitor to monitor devices from all relevant providers.