Bus

The gstreamer.Bus is an object responsible for delivering gstreamer.Message packets in a first-in first-out way from the streaming threads (see gstreamer.Task) to the application.

Since the application typically only wants to deal with delivery of these messages from one thread, the GstBus will marshall the messages between different threads. This is important since the actual streaming of media is done in another thread than the application.

The GstBus provides support for glib.Source based notifications. This makes it possible to handle the delivery in the glib mainloop.

The glib.Source callback function Bus.asyncSignalFunc can be used to convert all bus messages into signal emissions.

A message is posted on the bus with the Bus.post method. With the Bus.peek and Bus.pop methods one can look at or retrieve a previously posted message.

The bus can be polled with the Bus.poll method. This methods blocks up to the specified timeout value until one of the specified messages types is posted on the bus. The application can then Bus.pop the messages from the bus to handle them. Alternatively the application can register an asynchronous bus function using Bus.addWatchFull or Bus.addWatch. This function will install a glib.Source in the default glib main loop and will deliver messages a short while after they have been posted. Note that the main loop should be running for the asynchronous callbacks.

It is also possible to get messages from the bus without any thread marshalling with the Bus.setSyncHandler method. This makes it possible to react to a message in the same thread that posted the message on the bus. This should only be used if the application is able to deal with messages from different threads.

Every gstreamer.Pipeline has one bus.

Note that a gstreamer.Pipeline will set its bus into flushing state when changing from READY to NULL state.

Constructors

this
this(GstBus* gstBus, bool ownedRef)

Sets our main struct and passes it to the parent class.

this
this()

Creates a new gstreamer.Bus instance.

Members

Functions

addOnMessage
gulong addOnMessage(void delegate(Message, Bus) dlg, ConnectFlags connectFlags)

A message has been posted on the bus. This signal is emitted from a GSource added to the mainloop. this signal will only be emitted when there is a mainloop running.

addOnSyncMessage
gulong addOnSyncMessage(void delegate(Message, Bus) dlg, ConnectFlags connectFlags)

A message has been posted on the bus. This signal is emitted from the thread that posted the message so one has to be careful with locking.

addSignalWatch
void addSignalWatch()

Adds a bus signal watch to the default main context with the default priority (G_PRIORITY_DEFAULT). It is also possible to use a non-default main context set up using MainContext.pushThreadDefault (before one had to create a bus watch source and attach it to the desired main context 'manually').

addSignalWatchFull
void addSignalWatchFull(int priority)

Adds a bus signal watch to the default main context with the given priority (e.g. G_PRIORITY_DEFAULT). It is also possible to use a non-default main context set up using MainContext.pushThreadDefault (before one had to create a bus watch source and attach it to the desired main context 'manually').

addWatch
uint addWatch(bool delegate(Message) dlg)

Adds a bus watch to the default main context with the default priority. This function is used to receive asynchronous messages in the main loop. The watch can be removed using Source.remove or by returning FALSE from func. MT safe.

addWatchFull
uint addWatchFull(int priority, GstBusFunc func, void* userData, GDestroyNotify notify)

Adds a bus watch to the default main context with the given priority (e.g. G_PRIORITY_DEFAULT). It is also possible to use a non-default main context set up using MainContext.pushThreadDefault (before one had to create a bus watch source and attach it to the desired main context 'manually').

asyncSignalFunc
bool asyncSignalFunc(Message message, void* data)

A helper GstBusFunc that can be used to convert all asynchronous messages into signals.

createWatch
Source createWatch()

Create watch for this bus. The GSource will be dispatched whenever a message is on the bus. After the GSource is dispatched, the message is popped off the bus and unreffed.

disableSyncMessageEmission
void disableSyncMessageEmission()

Instructs GStreamer to stop emitting the "sync-message" signal for this bus. See Bus.enableSyncMessageEmission for more information.

enableSyncMessageEmission
void enableSyncMessageEmission()

Instructs GStreamer to emit the "sync-message" signal after running the bus's sync handler. This function is here so that code can ensure that they can synchronously receive messages without having to affect what the bin's sync handler is.

getBusStruct
GstBus* getBusStruct(bool transferOwnership)

Get the main Gtk struct

getPollfd
void getPollfd(GPollFD fd)

Gets the file descriptor from the bus which can be used to get notified about messages being available with functions like g_poll(), and allows integration into other event loops based on file descriptors. Whenever a message is available, the POLLIN / G_IO_IN event is set.

getStruct
void* getStruct()

the main Gtk struct as a void*

havePending
bool havePending()

Check if there are pending messages on the bus that should be handled.

peek
Message peek()

Peek the message on the top of the bus' queue. The message will remain on the bus' message queue. A reference is returned, and needs to be unreffed by the caller.

poll
Message poll(GstMessageType events, GstClockTime timeout)

Poll the bus for messages. Will block while waiting for messages to come. You can specify a maximum time to poll with the timeout parameter. If timeout is negative, this function will block indefinitely.

pop
Message pop()

Get a message from the bus.

popFiltered
Message popFiltered(GstMessageType types)

Get a message matching type from the bus. Will discard all messages on the bus that do not match type and that have been posted before the first message that does match type. If there is no message matching type on the bus, all messages will be discarded. It is not possible to use message enums beyond GST_MESSAGE_EXTENDED in the events mask.

post
bool post(Message message)

Post a message on the given bus. Ownership of the message is taken by the bus.

removeSignalWatch
void removeSignalWatch()

Removes a signal watch previously added with Bus.addSignalWatch.

removeWatch
bool removeWatch()

Removes an installed bus watch from bus.

setFlushing
void setFlushing(bool flushing)

If flushing, flush out and unref any messages queued in the bus. Releases references to the message origin objects. Will flush future messages until Bus.setFlushing sets flushing to FALSE.

setSyncHandler
void setSyncHandler(GstBusSyncReply delegate(Message) dlg)

Use this for making an XOverlay. Sets the synchronous handler on the bus. The function will be called every time a new message is posted on the bus. Note that the function will be called in the same thread context as the posting object. This function is usually only called by the creator of the bus. Applications should handle messages asynchronously using the gst_bus watch and poll functions. You cannot replace an existing sync_handler. You can pass NULL to this function, which will clear the existing handler.

syncSignalHandler
GstBusSyncReply syncSignalHandler(Message message, void* data)

A helper GstBusSyncHandler that can be used to convert all synchronous messages into signals.

timedPop
Message timedPop(GstClockTime timeout)

Get a message from the bus, waiting up to the specified timeout.

timedPopFiltered
Message timedPopFiltered(GstClockTime timeout, GstMessageType types)

Get a message from the bus whose type matches the message type mask types, waiting up to the specified timeout (and discarding any messages that do not match the mask provided).

Static functions

getType
GType getType()

Variables

gstBus
GstBus* gstBus;

the main Gtk struct

Inherited Members

From ObjectGst

gstObject
GstObject* gstObject;

the main Gtk struct

getObjectGstStruct
GstObject* getObjectGstStruct(bool transferOwnership)

Get the main Gtk struct

getStruct
void* getStruct()

the main Gtk struct as a void*

getType
GType getType()
checkUniqueness
bool checkUniqueness(ListG list, string name)

Checks to see if there is any object named name in list. This function does not do any locking of any kind. You might want to protect the provided list with the lock of the owner of the list. This function will lock each GstObject in the list to compare the name, so be careful when passing a list with a locked object.

defaultDeepNotify
void defaultDeepNotify(ObjectG object, ObjectGst orig, ParamSpec pspec, string[] excludedProps)

A default deep_notify signal callback for an object. The user data should contain a pointer to an array of strings that should be excluded from the notify. The default handler will print the new value of the property using g_print.

refSink
void* refSink(void* object)

Increase the reference count of object, and possibly remove the floating reference, if object has a floating reference.

replace
bool replace(ObjectGst oldobj, ObjectGst newobj)

Atomically modifies a pointer to point to a new object. The reference count of oldobj is decreased and the reference count of newobj is increased.

addControlBinding
bool addControlBinding(ControlBinding binding)

Attach the gstreamer.ControlBinding to the object. If there already was a gstreamer.ControlBinding for this property it will be replaced.

defaultError
void defaultError(ErrorG error, string debug_)

A default error function that uses g_printerr() to display the error message and the optional debug string..

getControlBinding
ControlBinding getControlBinding(string propertyName)

Gets the corresponding gstreamer.ControlBinding for the property. This should be unreferenced again after use.

getControlRate
GstClockTime getControlRate()

Obtain the control-rate for this object. Audio processing gstreamer.Element objects will use this rate to sub-divide their processing loop and call gst_object_sync_values() in between. The length of the processing segment should be up to control-rate nanoseconds.

getGValueArray
bool getGValueArray(string propertyName, GstClockTime timestamp, GstClockTime interval, Value[] values)

Gets a number of gobject.Values for the given controlled property starting at the requested time. The array values need to hold enough space for n_values of gobject.Value

getName
string getName()

Returns a copy of the name of object. Caller should g_free() the return value after usage. For a nameless object, this returns NULL, which you can safely g_free() as well.

getParent
ObjectGst getParent()

Returns the parent of object. This function increases the refcount of the parent object so you should gst_object_unref() it after usage.

getPathString
string getPathString()

Generates a string describing the path of object in the object hierarchy. Only useful (or used) for debugging.

getValue
Value getValue(string propertyName, GstClockTime timestamp)

Gets the value for the given controlled property at the requested time.

getValueArray
bool getValueArray(string propertyName, GstClockTime timestamp, GstClockTime interval, uint nValues, void* values)

Gets a number of values for the given controlled property starting at the requested time. The array values need to hold enough space for n_values of the same type as the objects property's type.

hasActiveControlBindings
bool hasActiveControlBindings()

Check if the object has active controlled properties.

hasAncestor
bool hasAncestor(ObjectGst ancestor)

Check if object has an ancestor ancestor somewhere up in the hierarchy. One can e.g. check if a gstreamer.Element is inside a gstreamer.Pipeline

hasAsAncestor
bool hasAsAncestor(ObjectGst ancestor)

Check if object has an ancestor ancestor somewhere up in the hierarchy. One can e.g. check if a gstreamer.Element is inside a gstreamer.Pipeline

hasAsParent
bool hasAsParent(ObjectGst parent)

Check if parent is the parent of object. E.g. a gstreamer.Element can check if it owns a given gstreamer.Pad

ref_
ObjectGst ref_()

Increments the reference count on object. This function does not take the lock on object because it relies on atomic refcounting.

removeControlBinding
bool removeControlBinding(ControlBinding binding)

Removes the corresponding gstreamer.ControlBinding If it was the last ref of the binding, it will be disposed.

setControlBindingDisabled
void setControlBindingDisabled(string propertyName, bool disabled)

This function is used to disable the control bindings on a property for some time, i.e. gst_object_sync_values() will do nothing for the property.

setControlBindingsDisabled
void setControlBindingsDisabled(bool disabled)

This function is used to disable all controlled properties of the object for some time, i.e. gst_object_sync_values() will do nothing.

setControlRate
void setControlRate(GstClockTime controlRate)

Change the control-rate for this object. Audio processing gstreamer.Element objects will use this rate to sub-divide their processing loop and call gst_object_sync_values() in between. The length of the processing segment should be up to control-rate nanoseconds.

setName
bool setName(string name)

Sets the name of object, or gives object a guaranteed unique name (if name is NULL). This function makes a copy of the provided name, so the caller retains ownership of the name it sent.

setParent
bool setParent(ObjectGst parent)

Sets the parent of object to parent. The object's reference count will be incremented, and any floating reference will be removed (see gst_object_ref_sink()).

suggestNextSync
GstClockTime suggestNextSync()

Returns a suggestion for timestamps where buffers should be split to get best controller results.

syncValues
bool syncValues(GstClockTime timestamp)

Sets the properties of the object, according to the gstreamer.ControlSources that (maybe) handle them and for the given timestamp.

unparent
void unparent()

Clear the parent of object, removing the associated reference. This function decreases the refcount of object.

unref
void unref()

Decrements the reference count on object. If reference count hits zero, destroy object. This function does not take the lock on object as it relies on atomic refcounting.

addOnDeepNotify
gulong addOnDeepNotify(void delegate(ObjectGst, ParamSpec, ObjectGst) dlg, ConnectFlags connectFlags)

The deep notify signal is used to be notified of property changes. It is typically attached to the toplevel bin to receive notifications from all the elements contained in that bin.