Engine.addOnUnloadPlugin

The unload-plugin signal is emitted when a plugin is being unloaded.

The plugin is being unloaded in the default handler. Hence, if you want to perform some action before the plugin is unloaded (the most common case), you should use g_signal_connect(), but if you want to perform some action after the plugin is unloaded (the most common case), you should use g_signal_connect_after().

class Engine
gulong
addOnUnloadPlugin
(
void delegate dlg
,
ConnectFlags connectFlags = cast(ConnectFlags)0
)