Sets our main struct and passes it to the parent class.
Creates a new gst.Adapter.Adapter Free with g_object_unref().
Gets the maximum amount of bytes available, that is it returns the maximum value that can be supplied to Adapter.map without that function returning NULL.
Gets the maximum number of bytes that are immediately available without requiring any expensive operations (like copying the data into a temporary buffer).
Removes all buffers from adapter.
Copies size bytes of data starting at offset out of the buffers contained in gst.Adapter.Adapter into an array dest provided by the caller.
Similar to gst_adapter_copy, but more suitable for language bindings. size bytes of data starting at offset will be copied out of the buffers contained in adapter and into a new glib.Bytes structure which is returned. Depending on the value of the size argument an empty glib.Bytes structure may be returned.
Get the DTS that was on the last buffer with the GST_BUFFER_FLAG_DISCONT flag, or GST_CLOCK_TIME_NONE.
Flushes the first flush bytes in the adapter. The caller must ensure that at least this many bytes are available.
Get the main Gtk struct
Returns a gstreamer.Buffer containing the first nbytes of the adapter, but does not flush them from the adapter. See Adapter.takeBuffer for details.
Returns a gstreamer.Buffer containing the first nbytes of the adapter, but does not flush them from the adapter. See Adapter.takeBufferFast for details.
Returns a gstreamer.BufferList of buffers containing the first nbytes bytes of the adapter but does not flush them from the adapter. See Adapter.takeBufferList for details.
Returns a GList of buffers containing the first nbytes bytes of the adapter, but does not flush them from the adapter. See Adapter.takeList for details.
the main Gtk struct as a void*
Gets the first size bytes stored in the adapter. The returned pointer is valid until the next function is called on the adapter.
Scan for pattern pattern with applied mask mask in the adapter data, starting from offset offset.
Scan for pattern pattern with applied mask mask in the adapter data, starting from offset offset. If a match is found, the value that matched is returned through value, otherwise value is left untouched.
Get the offset that was on the last buffer with the GST_BUFFER_FLAG_DISCONT flag, or GST_BUFFER_OFFSET_NONE.
Get the dts that was before the current byte in the adapter. When distance is given, the amount of bytes between the dts and the current position is returned.
Get the dts that was before the byte at offset offset in the adapter. When distance is given, the amount of bytes between the dts and the current position is returned.
Get the offset that was before the current byte in the adapter. When distance is given, the amount of bytes between the offset and the current position is returned.
Get the pts that was before the current byte in the adapter. When distance is given, the amount of bytes between the pts and the current position is returned.
Get the pts that was before the byte at offset offset in the adapter. When distance is given, the amount of bytes between the pts and the current position is returned.
Get the PTS that was on the last buffer with the GST_BUFFER_FLAG_DISCONT flag, or GST_CLOCK_TIME_NONE.
Adds the data from buf to the data stored inside adapter and takes ownership of the buffer.
Returns a freshly allocated buffer containing the first nbytes bytes of the adapter. The returned bytes will be flushed from the adapter.
Returns a gstreamer.Buffer containing the first nbytes bytes of the adapter. The returned bytes will be flushed from the adapter. This function is potentially more performant than Adapter.take since it can reuse the memory in pushed buffers by subbuffering or merging. This function will always return a buffer with a single memory region.
Returns a gstreamer.Buffer containing the first nbytes of the adapter. The returned bytes will be flushed from the adapter. This function is potentially more performant than Adapter.takeBuffer since it can reuse the memory in pushed buffers by subbuffering or merging. Unlike Adapter.takeBuffer, the returned buffer may be composed of multiple non-contiguous gstreamer.Memory objects, no copies are made.
Returns a gstreamer.BufferList of buffers containing the first nbytes bytes of the adapter. The returned bytes will be flushed from the adapter. When the caller can deal with individual buffers, this function is more performant because no memory should be copied.
Returns a GList of buffers containing the first nbytes bytes of the adapter. The returned bytes will be flushed from the adapter. When the caller can deal with individual buffers, this function is more performant because no memory should be copied.
Releases the memory obtained with the last Adapter.map.
the main Gtk struct
the main Gtk struct
Get the main Gtk struct
the main Gtk struct as a void*
Gets a D Object from the objects table of associations.
The notify signal is emitted on an object when one of its properties has been changed. Note that getting this signal doesn't guarantee that the value of the property has actually changed, it may also be emitted when the setter for the property is called to reinstate the previous value.
Find the gobject.ParamSpec with the given name for an interface. Generally, the interface vtable passed in as g_iface will be the default vtable from g_type_default_interface_ref(), or, if you know the interface has already been loaded, g_type_default_interface_peek().
Add a property to an interface; this is only useful for interfaces that are added to GObject-derived types. Adding a property to an interface forces all objects classes with that interface to have a compatible property. The compatible property could be a newly created gobject.ParamSpec, but normally ObjectClass.overrideProperty will be used so that the object class only needs to provide an implementation and inherits the property description, default value, bounds, and so forth from the interface property.
Lists the properties of an interface.Generally, the interface vtable passed in as g_iface will be the default vtable from g_type_default_interface_ref(), or, if you know the interface has already been loaded, g_type_default_interface_peek().
Increases the reference count of the object by one and sets a callback to be called when all other references to the object are dropped, or when this is already the last reference to the object and another reference is established.
Adds a weak reference from weak_pointer to object to indicate that the pointer located at weak_pointer_location is only valid during the lifetime of object. When the object is finalized, weak_pointer will be set to NULL.
Creates a binding between source_property on source and target_property on target. Whenever the source_property is changed the target_property is updated using the same value. For instance:
Complete version of g_object_bind_property().
Creates a binding between source_property on source and target_property on target, allowing you to set the transformation functions to be used by the binding.
This is a variant of g_object_get_data() which returns a 'duplicate' of the value. dup_func defines the meaning of 'duplicate' in this context, it could e.g. take a reference on a ref-counted object.
This is a variant of g_object_get_qdata() which returns a 'duplicate' of the value. dup_func defines the meaning of 'duplicate' in this context, it could e.g. take a reference on a ref-counted object.
This function is intended for GObject implementations to re-enforce a floating[floating-ref] object reference. Doing this is seldom required: all GInitiallyUnowneds are created with a floating reference which usually just needs to be sunken by calling g_object_ref_sink().
Increases the freeze count on object. If the freeze count is non-zero, the emission of "notify" signals on object is stopped. The signals are queued until the freeze count is decreased to zero. Duplicate notifications are squashed so that at most one notify signal is emitted for each property modified while the object is frozen.
Gets a named field from the objects table of associations (see g_object_set_data()).
Gets a property of an object.
This function gets back user data pointers stored via g_object_set_qdata().
Gets properties of an object.
Gets n_properties properties for an object. Obtained properties will be set to values. All properties must be valid. Warnings will be emitted and undefined behaviour may result if invalid properties are passed in.
Checks whether object has a floating[floating-ref] reference.
Emits a "notify" signal for the property property_name on object.
Emits a "notify" signal for the property specified by pspec on object.
Increases the reference count of object.
Increase the reference count of object, and possibly remove the floating[floating-ref] reference, if object has a floating reference.
Removes a reference added with g_object_add_toggle_ref(). The reference count of the object is decreased by one.
Removes a weak reference from object that was previously added using g_object_add_weak_pointer(). The weak_pointer_location has to match the one used with g_object_add_weak_pointer().
Compares the user data for the key key on object with oldval, and if they are the same, replaces oldval with newval.
Compares the user data for the key quark on object with oldval, and if they are the same, replaces oldval with newval.
Releases all references to other objects. This can be used to break reference cycles.
Each object carries around a table of associations from strings to pointers. This function lets you set an association.
Like g_object_set_data() except it adds notification for when the association is destroyed, either by setting it to a different value or when the object is destroyed.
Sets a property on an object.
This sets an opaque, named pointer on an object. The name is specified through a GQuark (retrived e.g. via g_quark_from_static_string()), and the pointer can be gotten back from the object with g_object_get_qdata() until the object is finalized. Setting a previously set user data pointer, overrides (frees) the old pointer set, using NULL as pointer essentially removes the data stored.
This function works like g_object_set_qdata(), but in addition, a void (*destroy) (gpointer) function may be specified which is called with data as argument when the object is finalized, or the data is being overwritten by a call to g_object_set_qdata() with the same quark.
Sets properties on an object.
Sets n_properties properties for an object. Properties to be set will be taken from values. All properties must be valid. Warnings will be emitted and undefined behaviour may result if invalid properties are passed in.
Remove a specified datum from the object's data associations, without invoking the association's destroy handler.
This function gets back user data pointers stored via g_object_set_qdata() and removes the data from object without invoking its destroy() function (if any was set). Usually, calling this function is only required to update user data pointers with a destroy notifier, for example:
Reverts the effect of a previous call to g_object_freeze_notify(). The freeze count is decreased on object and when it reaches zero, queued "notify" signals are emitted.
Decreases the reference count of object. When its reference count drops to 0, the object is finalized (i.e. its memory is freed).
This function essentially limits the life time of the closure to the life time of the object. That is, when the object is finalized, the closure is invalidated by calling Closure.invalidate on it, in order to prevent invocations of the closure with a finalized (nonexisting) object. Also, g_object_ref() and g_object_unref() are added as marshal guards to the closure, to ensure that an extra reference count is held on object during invocation of the closure. Usually, this function will be called on closures that use this object as closure data.
Adds a weak reference callback to an object. Weak references are used for notification when an object is finalized. They are called "weak references" because they allow you to safely hold a pointer to an object without calling g_object_ref() (g_object_ref() adds a strong reference, that is, forces the object to stay alive).
Removes a weak reference callback to an object.
Clears a reference to a GObject
This class is for elements that receive buffers in an undesired size. While for example raw video contains one image per buffer, the same is not true for a lot of other formats, especially those that come directly from a file. So if you have undefined buffer sizes and require a specific size, this object is for you.
An adapter is created with Adapter.new. It can be freed again with g_object_unref().
The theory of operation is like this: All buffers received are put into the adapter using Adapter.push and the data is then read back in chunks of the desired size using Adapter.map/Adapter.unmap and/or Adapter.copy. After the data has been processed, it is freed using Adapter.unmap.
Other methods such as Adapter.take and Adapter.takeBuffer combine Adapter.map and Adapter.unmap in one method and are potentially more convenient for some use cases.
For example, a sink pad's chain function that needs to pass data to a library in 512-byte chunks could be implemented like this:
For another example, a simple element inside GStreamer that uses gst.Adapter.Adapter is the libvisual element.
An element using gst.Adapter.Adapter in its sink pad chain function should ensure that when the FLUSH_STOP event is received, that any queued data is cleared using Adapter.clear. Data should also be cleared or processed on EOS and when changing state from GST_STATE_PAUSED to GST_STATE_READY.
Also check the GST_BUFFER_FLAG_DISCONT flag on the buffer. Some elements might need to clear the adapter after a discontinuity.
The adapter will keep track of the timestamps of the buffers that were pushed. The last seen timestamp before the current position can be queried with Adapter.prevPts. This function can optionally return the number of bytes between the start of the buffer that carried the timestamp and the current adapter position. The distance is useful when dealing with, for example, raw audio samples because it allows you to calculate the timestamp of the current adapter position by using the last seen timestamp and the amount of bytes since. Additionally, the Adapter.prevPtsAtOffset can be used to determine the last seen timestamp at a particular offset in the adapter.
The adapter will also keep track of the offset of the buffers (GST_BUFFER_OFFSET) that were pushed. The last seen offset before the current position can be queried with Adapter.prevOffset. This function can optionally return the number of bytes between the start of the buffer that carried the offset and the current adapter position.
Additionally the adapter also keeps track of the PTS, DTS and buffer offset at the last discontinuity, which can be retrieved with Adapter.ptsAtDiscont, Adapter.dtsAtDiscont and Adapter.offsetAtDiscont. The number of bytes that were consumed since then can be queried with Adapter.distanceFromDiscont.
A last thing to note is that while gst.Adapter.Adapter is pretty optimized, merging buffers still might be an operation that requires a malloc() and memcpy() operation, and these operations are not the fastest. Because of this, some functions like Adapter.availableFast are provided to help speed up such cases should you want to. To avoid repeated memory allocations, Adapter.copy can be used to copy data into a (statically allocated) user provided buffer.
gst.Adapter.Adapter is not MT safe. All operations on an adapter must be serialized by the caller. This is not normally a problem, however, as the normal use case of gst.Adapter.Adapter is inside one pad's chain function, in which case access is serialized via the pad's STREAM_LOCK.
Note that Adapter.push takes ownership of the buffer passed. Use Buffer.ref before pushing it into the adapter if you still want to access the buffer later. The adapter will never modify the data in the buffer pushed in it.