Sets our main struct and passes it to the parent class.
Creates a gstreamer.Task acting on source_object, which will eventually be used to invoke callback in the current [thread-default main context][g-main-context-push-thread-default].
A utility function for dealing with async operations where you need to wait for a glib.Source to trigger. Attaches source to task's glib.MainContext with task's priority[io-priority], and sets source's callback to callback, with task as the callback's user_data.
Gets task's gio.Cancellable
Gets task's check-cancellable flag. See Task.setCheckCancellable for more details.
Gets the value of completed. This changes from FALSE to TRUE after the task’s callback is invoked, and will return FALSE if called from inside the callback.
Gets the glib.MainContext that task will return its result in (that is, the context that was the [thread-default main context][g-main-context-push-thread-default] at the point when task was created).
Gets task’s name. See Task.setName.
Gets task's priority
Gets task's return-on-cancel flag. See Task.setReturnOnCancel for more details.
Gets the source object from task. Like g_async_result_get_source_object(), but does not ref the object.
Gets task's source tag. See Task.setSourceTag.
the main Gtk struct as a void*
Gets task's task_data.
Get the main Gtk struct
Tests if task resulted in an error.
Gets the result of task as a gboolean
Gets the result of task as an integer (gssize).
Gets the result of task as a pointer, and transfers ownership of that value to the caller.
Gets the result of task as a gobject.Value, and transfers ownership of that value to the caller. As with Task.returnValue, this is a generic low-level method; Task.propagatePointer and the like will usually be more useful for C code.
Sets task's result to result and completes the task (see Task.returnPointer for more discussion of exactly what this means).
Sets task's result to error (which task assumes ownership of) and completes the task (see Task.returnPointer for more discussion of exactly what this means).
Checks if task's gio.Cancellable has been cancelled, and if so, sets task's error accordingly and completes the task (see Task.returnPointer for more discussion of exactly what this means).
Sets task's result to result and completes the task (see Task.returnPointer for more discussion of exactly what this means).
Sets task's result to result and completes the task. If result is not NULL, then result_destroy will be used to free result if the caller does not take ownership of it with Task.propagatePointer.
Sets task's result to result (by copying it) and completes the task.
Runs task_func in another thread. When task_func returns, task's GAsyncReadyCallback will be invoked in task's glib.MainContext
Runs task_func in another thread, and waits for it to return or be cancelled. You can use Task.propagatePointer, etc, afterward to get the result of task_func.
Sets or clears task's check-cancellable flag. If this is TRUE (the default), then Task.propagatePointer, etc, and Task.hadError will check the task's gio.Cancellable first, and if it has been cancelled, then they will consider the task to have returned an "Operation was cancelled" error (G_IO_ERROR_CANCELLED), regardless of any other error or return value the task may have had.
Sets task’s name, used in debugging and profiling. The name defaults to NULL.
Sets task's priority. If you do not call this, it will default to G_PRIORITY_DEFAULT.
Sets or clears task's return-on-cancel flag. This is only meaningful for tasks run via Task.runInThread or Task.runInThreadSync.
Sets task's source tag. You can use this to tag a task return value with a particular pointer (usually a pointer to the function doing the tagging) and then later check it using Task.getSourceTag (or g_async_result_is_tagged()) in the task's "finish" function, to figure out if the response came from a particular place.
Sets task's task data (freeing the existing task data, if any).
Checks that result is a gstreamer.Task, and that source_object is its source object (or that source_object is NULL and result has no source object). This can be used in g_return_if_fail() checks.
Creates a gstreamer.Task and then immediately calls Task.returnError on it. Use this in the wrapper function of an asynchronous method when you want to avoid even calling the virtual method. You can then use g_async_result_is_tagged() in the finish method wrapper to check if the result there is tagged as having been created by the wrapper method, and deal with it appropriately if so.
the main Gtk struct
the main Gtk struct
Get the main Gtk struct
the main Gtk struct as a void*
Gets a D Object from the objects table of associations.
The notify signal is emitted on an object when one of its properties has been changed. Note that getting this signal doesn't guarantee that the value of the property has actually changed, it may also be emitted when the setter for the property is called to reinstate the previous value.
Find the gobject.ParamSpec with the given name for an interface. Generally, the interface vtable passed in as g_iface will be the default vtable from g_type_default_interface_ref(), or, if you know the interface has already been loaded, g_type_default_interface_peek().
Add a property to an interface; this is only useful for interfaces that are added to GObject-derived types. Adding a property to an interface forces all objects classes with that interface to have a compatible property. The compatible property could be a newly created gobject.ParamSpec, but normally ObjectClass.overrideProperty will be used so that the object class only needs to provide an implementation and inherits the property description, default value, bounds, and so forth from the interface property.
Lists the properties of an interface.Generally, the interface vtable passed in as g_iface will be the default vtable from g_type_default_interface_ref(), or, if you know the interface has already been loaded, g_type_default_interface_peek().
Increases the reference count of the object by one and sets a callback to be called when all other references to the object are dropped, or when this is already the last reference to the object and another reference is established.
Adds a weak reference from weak_pointer to object to indicate that the pointer located at weak_pointer_location is only valid during the lifetime of object. When the object is finalized, weak_pointer will be set to NULL.
Creates a binding between source_property on source and target_property on target. Whenever the source_property is changed the target_property is updated using the same value. For instance:
Complete version of g_object_bind_property().
Creates a binding between source_property on source and target_property on target, allowing you to set the transformation functions to be used by the binding.
This is a variant of g_object_get_data() which returns a 'duplicate' of the value. dup_func defines the meaning of 'duplicate' in this context, it could e.g. take a reference on a ref-counted object.
This is a variant of g_object_get_qdata() which returns a 'duplicate' of the value. dup_func defines the meaning of 'duplicate' in this context, it could e.g. take a reference on a ref-counted object.
This function is intended for GObject implementations to re-enforce a floating[floating-ref] object reference. Doing this is seldom required: all GInitiallyUnowneds are created with a floating reference which usually just needs to be sunken by calling g_object_ref_sink().
Increases the freeze count on object. If the freeze count is non-zero, the emission of "notify" signals on object is stopped. The signals are queued until the freeze count is decreased to zero. Duplicate notifications are squashed so that at most one notify signal is emitted for each property modified while the object is frozen.
Gets a named field from the objects table of associations (see g_object_set_data()).
Gets a property of an object.
This function gets back user data pointers stored via g_object_set_qdata().
Gets properties of an object.
Gets n_properties properties for an object. Obtained properties will be set to values. All properties must be valid. Warnings will be emitted and undefined behaviour may result if invalid properties are passed in.
Checks whether object has a floating[floating-ref] reference.
Emits a "notify" signal for the property property_name on object.
Emits a "notify" signal for the property specified by pspec on object.
Increases the reference count of object.
Increase the reference count of object, and possibly remove the floating[floating-ref] reference, if object has a floating reference.
Removes a reference added with g_object_add_toggle_ref(). The reference count of the object is decreased by one.
Removes a weak reference from object that was previously added using g_object_add_weak_pointer(). The weak_pointer_location has to match the one used with g_object_add_weak_pointer().
Compares the user data for the key key on object with oldval, and if they are the same, replaces oldval with newval.
Compares the user data for the key quark on object with oldval, and if they are the same, replaces oldval with newval.
Releases all references to other objects. This can be used to break reference cycles.
Each object carries around a table of associations from strings to pointers. This function lets you set an association.
Like g_object_set_data() except it adds notification for when the association is destroyed, either by setting it to a different value or when the object is destroyed.
Sets a property on an object.
This sets an opaque, named pointer on an object. The name is specified through a GQuark (retrived e.g. via g_quark_from_static_string()), and the pointer can be gotten back from the object with g_object_get_qdata() until the object is finalized. Setting a previously set user data pointer, overrides (frees) the old pointer set, using NULL as pointer essentially removes the data stored.
This function works like g_object_set_qdata(), but in addition, a void (*destroy) (gpointer) function may be specified which is called with data as argument when the object is finalized, or the data is being overwritten by a call to g_object_set_qdata() with the same quark.
Sets properties on an object.
Sets n_properties properties for an object. Properties to be set will be taken from values. All properties must be valid. Warnings will be emitted and undefined behaviour may result if invalid properties are passed in.
Remove a specified datum from the object's data associations, without invoking the association's destroy handler.
This function gets back user data pointers stored via g_object_set_qdata() and removes the data from object without invoking its destroy() function (if any was set). Usually, calling this function is only required to update user data pointers with a destroy notifier, for example:
Reverts the effect of a previous call to g_object_freeze_notify(). The freeze count is decreased on object and when it reaches zero, queued "notify" signals are emitted.
Decreases the reference count of object. When its reference count drops to 0, the object is finalized (i.e. its memory is freed).
This function essentially limits the life time of the closure to the life time of the object. That is, when the object is finalized, the closure is invalidated by calling Closure.invalidate on it, in order to prevent invocations of the closure with a finalized (nonexisting) object. Also, g_object_ref() and g_object_unref() are added as marshal guards to the closure, to ensure that an extra reference count is held on object during invocation of the closure. Usually, this function will be called on closures that use this object as closure data.
Adds a weak reference callback to an object. Weak references are used for notification when an object is finalized. They are called "weak references" because they allow you to safely hold a pointer to an object without calling g_object_ref() (g_object_ref() adds a strong reference, that is, forces the object to stay alive).
Removes a weak reference callback to an object.
Clears a reference to a GObject
Get the main Gtk struct
the main Gtk struct as a void*
Gets the source object from a GAsyncResult
Gets the user data from a GAsyncResult
Checks if res has the given source_tag (generally a function pointer indicating the function res was created by).
If res is a gio.SimpleAsyncResult, this is equivalent to SimpleAsyncResult.propagateError. Otherwise it returns FALSE.
A gstreamer.Task represents and manages a cancellable "task".
Asynchronous operations
The most common usage of gstreamer.Task is as a GAsyncResult, to manage data during an asynchronous operation. You call Task.new in the "start" method, followed by Task.setTaskData and the like if you need to keep some additional data associated with the task, and then pass the task object around through your asynchronous operation. Eventually, you will call a method such as Task.returnPointer or Task.returnError, which will save the value you give it and then invoke the task's callback function in the [thread-default main context][g-main-context-push-thread-default] where it was created (waiting until the next iteration of the main loop first, if necessary). The caller will pass the gstreamer.Task back to the operation's finish function (as a GAsyncResult), and you can use Task.propagatePointer or the like to extract the return value.
Here is an example for using GTask as a GAsyncResult:
Chained asynchronous operations
gstreamer.Task also tries to simplify asynchronous operations that internally chain together several smaller asynchronous operations. Task.getCancellable, Task.getContext, and Task.getPriority allow you to get back the task's gio.Cancellable, glib.MainContext, and [I/O priority][io-priority] when starting a new subtask, so you don't have to keep track of them yourself. Task.attachSource simplifies the case of waiting for a source to fire (automatically using the correct glib.MainContext and priority).
Here is an example for chained asynchronous operations:
Asynchronous operations from synchronous ones
You can use Task.runInThread to turn a synchronous operation into an asynchronous one, by running it in a thread. When it completes, the result will be dispatched to the [thread-default main context][g-main-context-push-thread-default] where the gstreamer.Task was created.
Running a task in a thread:
Adding cancellability to uncancellable tasks
Finally, Task.runInThread and Task.runInThreadSync can be used to turn an uncancellable operation into a cancellable one. If you call Task.setReturnOnCancel, passing TRUE, then if the task's gio.Cancellable is cancelled, it will return control back to the caller immediately, while allowing the task thread to continue running in the background (and simply discarding its result when it finally does finish). Provided that the task thread is careful about how it uses locks and other externally-visible resources, this allows you to make "GLib-friendly" asynchronous and cancellable synchronous variants of blocking APIs.
Cancelling a task:
Porting from GSimpleAsyncResult
gstreamer.Task's API attempts to be simpler than gio.SimpleAsyncResult's in several ways: - You can save task-specific data with Task.setTaskData, and retrieve it later with Task.getTaskData. This replaces the abuse of SimpleAsyncResult.setOpResGpointer for the same purpose with gio.SimpleAsyncResult - In addition to the task data, gstreamer.Task also keeps track of the priority[io-priority], gio.Cancellable, and glib.MainContext associated with the task, so tasks that consist of a chain of simpler asynchronous operations will have easy access to those values when starting each sub-task. - Task.returnErrorIfCancelled provides simplified handling for cancellation. In addition, cancellation overrides any other gstreamer.Task return value by default, like gio.SimpleAsyncResult does when SimpleAsyncResult.setCheckCancellable is called. (You can use Task.setCheckCancellable to turn off that behavior.) On the other hand, Task.runInThread guarantees that it will always run your task_func, even if the task's gio.Cancellable is already cancelled before the task gets a chance to run; you can start your task_func with a Task.returnErrorIfCancelled check if you need the old behavior. - The "return" methods (eg, Task.returnPointer) automatically cause the task to be "completed" as well, and there is no need to worry about the "complete" vs "complete in idle" distinction. (gstreamer.Task automatically figures out whether the task's callback can be invoked directly, or if it needs to be sent to another glib.MainContext, or delayed until the next iteration of the current glib.MainContext) - The "finish" functions for gstreamer.Task based operations are generally much simpler than gio.SimpleAsyncResult ones, normally consisting of only a single call to Task.propagatePointer or the like. Since Task.propagatePointer "steals" the return value from the gstreamer.Task, it is not necessary to juggle pointers around to prevent it from being freed twice. - With gio.SimpleAsyncResult, it was common to call SimpleAsyncResult.propagateError from the `_finish()` wrapper function, and have virtual method implementations only deal with successful returns. This behavior is deprecated, because it makes it difficult for a subclass to chain to a parent class's async methods. Instead, the wrapper function should just be a simple wrapper, and the virtual method should call an appropriate g_task_propagate_ function. Note that wrapper methods can now use g_async_result_legacy_propagate_error() to do old-style gio.SimpleAsyncResult error-returning behavior, and g_async_result_is_tagged() to check if a result is tagged as having come from the `_async()` wrapper function (for "short-circuit" results, such as when passing 0 to InputStream.readAsync).