SocketListener.acceptSocket

Blocks waiting for a client to connect to any of the sockets added to the listener. Returns the atk.Socket that was accepted.

If you want to accept the high-level gio.SocketConnection, not a atk.Socket, which is often the case, then you should use Socket.listenerAccept instead.

If source_object is not NULL it will be filled out with the source object specified when the corresponding socket or address was added to the listener.

If cancellable is not NULL, then the operation can be cancelled by triggering the cancellable object from another thread. If the operation was cancelled, the error G_IO_ERROR_CANCELLED will be returned.

class SocketListener
acceptSocket

Parameters

sourceObject ObjectG

location where GObject pointer will be stored, or NULL.

cancellable Cancellable

optional gio.Cancellable object, NULL to ignore.

Return Value

Type: Socket

a atk.Socket on success, NULL on error.

Throws

GException on failure.

Meta

Since

2.22