go
Resource.this
gio
Resource
Resource
Sets our main struct and passes it to the parent class.
this
(GResource* gResource, bool ownedRef)
class
Resource
this
(
GResource
*
gResource
,
bool
ownedRef
= false
)
this
(Bytes data)
gio
Resource
Resource
constructors
this
functions
enumerateChildren
getInfo
getResourceStruct
getStruct
lookupData
openStream
ref_
unref
static functions
getType
load
register
resourcesEnumerateChildren
resourcesGetInfo
resourcesLookupData
resourcesOpenStream
unregister
variables
gResource
Sets our main struct and passes it to the parent class.