Loads a binary resource bundle and creates a gio.Resource representation of it, allowing
you to query it for data.
If you want to use this resource in the global resource namespace you need
to register it with g_resources_register().
If filename is empty or the data in it is corrupt,
G_RESOURCE_ERROR_INTERNAL will be returned. If filename doesn’t exist, or
there is an error in reading it, an error from MappedFile.new will be
returned.
Loads a binary resource bundle and creates a gio.Resource representation of it, allowing you to query it for data.
If you want to use this resource in the global resource namespace you need to register it with g_resources_register().
If filename is empty or the data in it is corrupt, G_RESOURCE_ERROR_INTERNAL will be returned. If filename doesn’t exist, or there is an error in reading it, an error from MappedFile.new will be returned.