Looks for a file at the specified path in the resource and
returns a glib.Bytes that lets you directly access the data in
memory.
The data is always followed by a zero byte, so you
can safely use the data as a C string. However, that byte
is not included in the size of the GBytes.
For uncompressed resource files this is a pointer directly into
the resource bundle, which is typically in some readonly data section
in the program binary. For compressed files we allocate memory on
the heap and automatically uncompress the data.
lookup_flags controls the behaviour of the lookup.
Looks for a file at the specified path in the resource and returns a glib.Bytes that lets you directly access the data in memory.
The data is always followed by a zero byte, so you can safely use the data as a C string. However, that byte is not included in the size of the GBytes.
For uncompressed resource files this is a pointer directly into the resource bundle, which is typically in some readonly data section in the program binary. For compressed files we allocate memory on the heap and automatically uncompress the data.
lookup_flags controls the behaviour of the lookup.