SpinButton.this

Sets our main struct and passes it to the parent class.

  1. this(GtkSpinButton* gtkSpinButton, bool ownedRef)
    class SpinButton
    this
    (
    GtkSpinButton* gtkSpinButton
    ,
    bool ownedRef = false
    )
  2. this(Adjustment adjustment, double climbRate, uint digits)
  3. this(double min, double max, double step)