- load
int function(GTypeModule* module_) load;
- parentClass
GObjectClass parentClass;
- reserved1
void function() reserved1;
- reserved2
void function() reserved2;
- reserved3
void function() reserved3;
- reserved4
void function() reserved4;
- unload
void function(GTypeModule* module_) unload;
In order to implement dynamic loading of types based on gobject.TypeModule, the load and unload functions in GTypeModuleClass must be implemented.