Creates and initializes an instance of type if type is valid and
can be instantiated. The type system only performs basic allocation
and structure setups for instances: actual instance creation should
happen through functions supplied by the type's fundamental type
implementation. So use of g_type_create_instance() is reserved for
implementators of fundamental types only. E.g. instances of the
GObject hierarchy should be created via g_object_new() and never
directly through g_type_create_instance() which doesn't handle things
like singleton objects or object construction.
The extended members of the returned instance are guaranteed to be filled
with zeros.
Note: Do not use this function, unless you're implementing a
fundamental type. Also language bindings should not use this
function, but g_object_new() instead.
Creates and initializes an instance of type if type is valid and can be instantiated. The type system only performs basic allocation and structure setups for instances: actual instance creation should happen through functions supplied by the type's fundamental type implementation. So use of g_type_create_instance() is reserved for implementators of fundamental types only. E.g. instances of the GObject hierarchy should be created via g_object_new() and never directly through g_type_create_instance() which doesn't handle things like singleton objects or object construction.
The extended members of the returned instance are guaranteed to be filled with zeros.
Note: Do not use this function, unless you're implementing a fundamental type. Also language bindings should not use this function, but g_object_new() instead.