go
RandG.randomInt
glib
RandG
RandG
Return a random
guint32
equally distributed over the range [0..2^32-1].
class
RandG
static
uint
randomInt
(
)
Return Value
Type:
uint
a random number
glib
RandG
RandG
constructors
this
functions
copy
doubleRange
free
getRandGStruct
getStruct
intRange
randDouble
randInt
setSeed
setSeedArray
static functions
randomDouble
randomDoubleRange
randomInt
randomIntRange
randomSetSeed
variables
gRand
Return a random guint32 equally distributed over the range [0..2^32-1].