go
GLContext.makeCurrent
glgdk
GLContext
GLContext
class
GLContext
bool
makeCurrent
(
GLDrawableIF
draw
,
GLDrawableIF
read
)
glgdk
GLContext
GLContext
constructors
this
functions
copy
getGLContextStruct
getGlConfig
getGlDrawable
getRenderType
getShareList
getStruct
isDirect
makeCurrent
static functions
getCurrent
getType
releaseCurrent
variables
gdkGLContext