PangoRendererClass

Class structure for PangoRenderer

Members

Variables

PangoReserved2
void function() PangoReserved2;
PangoReserved3
void function() PangoReserved3;
PangoReserved4
void function() PangoReserved4;
begin
void function(PangoRenderer* renderer) begin;
drawErrorUnderline
void function(PangoRenderer* renderer, int x, int y, int width, int height) drawErrorUnderline;
drawGlyph
void function(PangoRenderer* renderer, PangoFont* font, PangoGlyph glyph, double x, double y) drawGlyph;
drawGlyphItem
void function(PangoRenderer* renderer, const(char)* text, PangoGlyphItem* glyphItem, int x, int y) drawGlyphItem;
drawGlyphs
void function(PangoRenderer* renderer, PangoFont* font, PangoGlyphString* glyphs, int x, int y) drawGlyphs;
drawRectangle
void function(PangoRenderer* renderer, PangoRenderPart part, int x, int y, int width, int height) drawRectangle;
drawShape
void function(PangoRenderer* renderer, PangoAttrShape* attr, int x, int y) drawShape;
drawTrapezoid
void function(PangoRenderer* renderer, PangoRenderPart part, double y1, double x11, double x21, double y2, double x12, double x22) drawTrapezoid;
end
void function(PangoRenderer* renderer) end;
partChanged
void function(PangoRenderer* renderer, PangoRenderPart part) partChanged;
prepareRun
void function(PangoRenderer* renderer, PangoLayoutRun* run) prepareRun;

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