RendererCellAccessible.this

Sets our main struct and passes it to the parent class.

  1. this(GtkRendererCellAccessible* gtkRendererCellAccessible, bool ownedRef)
    class RendererCellAccessible
    this
    (
    GtkRendererCellAccessible* gtkRendererCellAccessible
    ,
    bool ownedRef = false
    )
  2. this(CellRenderer renderer)