LockButton

GtkLockButton is a widget that can be used in control panels or preference dialogs to allow users to obtain and revoke authorizations needed to operate the controls. The required authorization is represented by a gio.Permission object. Concrete implementations of gio.Permission may use PolicyKit or some other authorization framework. To obtain a PolicyKit-based gio.Permission, use Permission.new.

If the user is not currently allowed to perform the action, but can obtain the permission, the widget looks like this:

and the user can click the button to request the permission. Depending on the platform, this may pop up an authentication dialog or ask the user to authenticate in some other way. Once the user has obtained the permission, the widget changes to this:

and the permission can be dropped again by clicking the button. If the user is not able to obtain the permission at all, the widget looks like this:

If the user has the permission and cannot drop it, the button is hidden.

The text (and tooltips) that are shown in the various cases can be adjusted with the text-lock, text-unlock, tooltip-lock, tooltip-unlock and tooltip-not-authorized properties.

Constructors

this
this(GtkLockButton* gtkLockButton, bool ownedRef)

Sets our main struct and passes it to the parent class.

this
this(Permission permission)

Creates a new lock button which reflects the permission.

Members

Functions

getLockButtonStruct
GtkLockButton* getLockButtonStruct(bool transferOwnership)

Get the main Gtk struct

getPermission
Permission getPermission()

Obtains the gio.Permission object that controls button.

getStruct
void* getStruct()

the main Gtk struct as a void*

setPermission
void setPermission(Permission permission)

Sets the gio.Permission object that controls button.

Static functions

getType
GType getType()

Variables

gtkLockButton
GtkLockButton* gtkLockButton;

the main Gtk struct

Inherited Members

From Button

gtkButton
GtkButton* gtkButton;

the main Gtk struct

getButtonStruct
GtkButton* getButtonStruct(bool transferOwnership)

Get the main Gtk struct

getStruct
void* getStruct()

the main Gtk struct as a void*

setIconSize
void setIconSize(IconSize iconSize)
getIconSize
IconSize getIconSize()
getType
GType getType()
clicked
void clicked()

Emits a clicked signal to the given gtk.Button

enter
void enter()

Emits a enter signal to the given gtk.Button

getAlignment
void getAlignment(float xalign, float yalign)

Gets the alignment of the child in the button.

getAlwaysShowImage
bool getAlwaysShowImage()

Returns whether the button will ignore the gtk-button-images setting and always show the image, if available.

getEventWindow
Window getEventWindow()

Returns the button’s event window if it is realized, NULL otherwise. This function should be rarely needed.

getFocusOnClick
bool getFocusOnClick()

Returns whether the button grabs focus when it is clicked with the mouse. See Button.setFocusOnClick.

getImage
Widget getImage()

Gets the widget that is currenty set as the image of button. This may have been explicitly set by Button.setImage or constructed by Button.newFromStock.

getImagePosition
GtkPositionType getImagePosition()

Gets the position of the image relative to the text inside the button.

getLabel
string getLabel()

Fetches the text from the label of the button, as set by Button.setLabel. If the label text has not been set the return value will be NULL. This will be the case if you create an empty button with Button.new to use as a container.

getRelief
GtkReliefStyle getRelief()

Returns the current relief style of the given gtk.Button

getUseStock
bool getUseStock()

Returns whether the button label is a stock item.

getUseUnderline
bool getUseUnderline()

Returns whether an embedded underline in the button label indicates a mnemonic. See gtk_button_set_use_underline ().

leave
void leave()

Emits a leave signal to the given gtk.Button

pressed
void pressed()

Emits a pressed signal to the given gtk.Button

released
void released()

Emits a released signal to the given gtk.Button

setAlignment
void setAlignment(float xalign, float yalign)

Sets the alignment of the child. This property has no effect unless the child is a gtk.Misc or a gtk.Alignment

setAlwaysShowImage
void setAlwaysShowImage(bool alwaysShow)

If TRUE, the button will ignore the gtk-button-images setting and always show the image, if available.

setFocusOnClick
void setFocusOnClick(bool focusOnClick)

Sets whether the button will grab focus when it is clicked with the mouse. Making mouse clicks not grab focus is useful in places like toolbars where you don’t want the keyboard focus removed from the main area of the application.

setImage
void setImage(Widget image)

Set the image of button to the given widget. The image will be displayed if the label text is NULL or if always-show-image is TRUE. You don’t have to call Widget.show on image yourself.

setImagePosition
void setImagePosition(GtkPositionType position)

Sets the position of the image relative to the text inside the button.

setLabel
void setLabel(string label)

Sets the text of the label of the button to str. This text is also used to select the stock item if Button.setUseStock is used.

setRelief
void setRelief(GtkReliefStyle relief)

Sets the relief style of the edges of the given gtk.Button widget. Two styles exist, GTK_RELIEF_NORMAL and GTK_RELIEF_NONE. The default style is, as one can guess, GTK_RELIEF_NORMAL. The deprecated value GTK_RELIEF_HALF behaves the same as GTK_RELIEF_NORMAL.

setUseStock
void setUseStock(bool useStock)

If TRUE, the label set on the button is used as a stock id to select the stock item for the button.

setUseUnderline
void setUseUnderline(bool useUnderline)

If true, an underline in the text of the button label indicates the next character should be used for the mnemonic accelerator key.

addOnActivate
gulong addOnActivate(void delegate(Button) dlg, ConnectFlags connectFlags)

The ::activate signal on GtkButton is an action signal and emitting it causes the button to animate press then release. Applications should never connect to this signal, but use the clicked signal.

addOnClicked
gulong addOnClicked(void delegate(Button) dlg, ConnectFlags connectFlags)

Emitted when the button has been activated (pressed and released).

addOnEnter
gulong addOnEnter(void delegate(Button) dlg, ConnectFlags connectFlags)

Emitted when the pointer enters the button.

addOnLeave
gulong addOnLeave(void delegate(Button) dlg, ConnectFlags connectFlags)

Emitted when the pointer leaves the button.

addOnPressed
gulong addOnPressed(void delegate(Button) dlg, ConnectFlags connectFlags)

Emitted when the button is pressed.

addOnReleased
gulong addOnReleased(void delegate(Button) dlg, ConnectFlags connectFlags)

Emitted when the button is released.