GestureSwipe

gtk.GestureSwipe is a gtk.Gesture implementation able to recognize swipes, after a press/move/.../move/release sequence happens, the swipe signal will be emitted, providing the velocity and directionality of the sequence at the time it was lifted.

If the velocity is desired in intermediate points, Gesture.swipeGetVelocity can be called on eg. a update handler.

All velocities are reported in pixels/sec units.

Constructors

this
this(GtkGestureSwipe* gtkGestureSwipe, bool ownedRef)

Sets our main struct and passes it to the parent class.

this
this(Widget widget)

Returns a newly created gtk.Gesture that recognizes swipes.

Members

Functions

addOnSwipe
gulong addOnSwipe(void delegate(double, double, GestureSwipe) dlg, ConnectFlags connectFlags)

This signal is emitted when the recognized gesture is finished, velocity and direction are a product of previously recorded events.

getGestureSwipeStruct
GtkGestureSwipe* getGestureSwipeStruct(bool transferOwnership)

Get the main Gtk struct

getStruct
void* getStruct()

the main Gtk struct as a void*

getVelocity
bool getVelocity(double velocityX, double velocityY)

If the gesture is recognized, this function returns TRUE and fill in velocity_x and velocity_y with the recorded velocity, as per the last event(s) processed.

Static functions

getType
GType getType()

Variables

gtkGestureSwipe
GtkGestureSwipe* gtkGestureSwipe;

the main Gtk struct

Inherited Members

From GestureSingle

gtkGestureSingle
GtkGestureSingle* gtkGestureSingle;

the main Gtk struct

getGestureSingleStruct
GtkGestureSingle* getGestureSingleStruct(bool transferOwnership)

Get the main Gtk struct

getStruct
void* getStruct()

the main Gtk struct as a void*

getType
GType getType()
getButton
uint getButton()

Returns the button number gesture listens for, or 0 if gesture reacts to any button press.

getCurrentButton
uint getCurrentButton()

Returns the button number currently interacting with gesture, or 0 if there is none.

getCurrentSequence
GdkEventSequence* getCurrentSequence()

Returns the event sequence currently interacting with gesture. This is only meaningful if Gesture.isActive returns TRUE.

getExclusive
bool getExclusive()

Gets whether a gesture is exclusive. For more information, see Gesture.singleSetExclusive.

getTouchOnly
bool getTouchOnly()

Returns TRUE if the gesture is only triggered by touch events.

setButton
void setButton(uint button)

Sets the button number gesture listens to. If non-0, every button press from a different button number will be ignored. Touch events implicitly match with button 1.

setExclusive
void setExclusive(bool exclusive)

Sets whether gesture is exclusive. An exclusive gesture will only handle pointer and "pointer emulated" touch events, so at any given time, there is only one sequence able to interact with those.

setTouchOnly
void setTouchOnly(bool touchOnly)

If touch_only is TRUE, gesture will only handle events of type GDK_TOUCH_BEGIN, GDK_TOUCH_UPDATE or GDK_TOUCH_END If FALSE, mouse events will be handled too.