Sets our main struct and passes it to the parent class.
Returns a newly created gtk.Gesture that recognizes long presses.
This signal is emitted whenever a press moved too far, or was released before pressed happened.
This signal is emitted whenever a press goes unmoved/unreleased longer than what the GTK+ defaults tell.
Get the main Gtk struct
the main Gtk struct as a void*
the main Gtk struct
the main Gtk struct
Get the main Gtk struct
the main Gtk struct as a void*
Returns the button number gesture listens for, or 0 if gesture reacts to any button press.
Returns the button number currently interacting with gesture, or 0 if there is none.
Returns the event sequence currently interacting with gesture. This is only meaningful if Gesture.isActive returns TRUE.
Gets whether a gesture is exclusive. For more information, see Gesture.singleSetExclusive.
Returns TRUE if the gesture is only triggered by touch events.
Sets the button number gesture listens to. If non-0, every button press from a different button number will be ignored. Touch events implicitly match with button 1.
Sets whether gesture is exclusive. An exclusive gesture will only handle pointer and "pointer emulated" touch events, so at any given time, there is only one sequence able to interact with those.
If touch_only is TRUE, gesture will only handle events of type GDK_TOUCH_BEGIN, GDK_TOUCH_UPDATE or GDK_TOUCH_END If FALSE, mouse events will be handled too.
gtk.GestureLongPress is a gtk.Gesture implementation able to recognize long presses, triggering the pressed after the timeout is exceeded.
If the touchpoint is lifted before the timeout passes, or if it drifts too far of the initial press point, the cancelled signal will be emitted.