GestureDrag

gtk.GestureDrag is a gtk.Gesture implementation that recognizes drag operations. The drag operation itself can be tracked throught the drag-begin, drag-update and drag-end signals, or the relevant coordinates be extracted through Gesture.dragGetOffset and Gesture.dragGetStartPoint.

Constructors

this
this(GtkGestureDrag* gtkGestureDrag, bool ownedRef)

Sets our main struct and passes it to the parent class.

this
this(Widget widget)

Returns a newly created gtk.Gesture that recognizes drags.

Members

Functions

addOnDragBegin
gulong addOnDragBegin(void delegate(double, double, GestureDrag) dlg, ConnectFlags connectFlags)

This signal is emitted whenever dragging starts.

addOnDragEnd
gulong addOnDragEnd(void delegate(double, double, GestureDrag) dlg, ConnectFlags connectFlags)

This signal is emitted whenever the dragging is finished.

addOnDragUpdate
gulong addOnDragUpdate(void delegate(double, double, GestureDrag) dlg, ConnectFlags connectFlags)

This signal is emitted whenever the dragging point moves.

getGestureDragStruct
GtkGestureDrag* getGestureDragStruct(bool transferOwnership)

Get the main Gtk struct

getOffset
bool getOffset(double x, double y)

If the gesture is active, this function returns TRUE and fills in x and y with the coordinates of the current point, as an offset to the starting drag point.

getStartPoint
bool getStartPoint(double x, double y)

If the gesture is active, this function returns TRUE and fills in x and y with the drag start coordinates, in window-relative coordinates.

getStruct
void* getStruct()

the main Gtk struct as a void*

Static functions

getType
GType getType()

Variables

gtkGestureDrag
GtkGestureDrag* gtkGestureDrag;

the main Gtk struct

Inherited Members

From GestureSingle

gtkGestureSingle
GtkGestureSingle* gtkGestureSingle;

the main Gtk struct

getGestureSingleStruct
GtkGestureSingle* getGestureSingleStruct(bool transferOwnership)

Get the main Gtk struct

getStruct
void* getStruct()

the main Gtk struct as a void*

getType
GType getType()
getButton
uint getButton()

Returns the button number gesture listens for, or 0 if gesture reacts to any button press.

getCurrentButton
uint getCurrentButton()

Returns the button number currently interacting with gesture, or 0 if there is none.

getCurrentSequence
GdkEventSequence* getCurrentSequence()

Returns the event sequence currently interacting with gesture. This is only meaningful if Gesture.isActive returns TRUE.

getExclusive
bool getExclusive()

Gets whether a gesture is exclusive. For more information, see Gesture.singleSetExclusive.

getTouchOnly
bool getTouchOnly()

Returns TRUE if the gesture is only triggered by touch events.

setButton
void setButton(uint button)

Sets the button number gesture listens to. If non-0, every button press from a different button number will be ignored. Touch events implicitly match with button 1.

setExclusive
void setExclusive(bool exclusive)

Sets whether gesture is exclusive. An exclusive gesture will only handle pointer and "pointer emulated" touch events, so at any given time, there is only one sequence able to interact with those.

setTouchOnly
void setTouchOnly(bool touchOnly)

If touch_only is TRUE, gesture will only handle events of type GDK_TOUCH_BEGIN, GDK_TOUCH_UPDATE or GDK_TOUCH_END If FALSE, mouse events will be handled too.