CellRendererSpinner.this

Sets our main struct and passes it to the parent class.

  1. this(GtkCellRendererSpinner* gtkCellRendererSpinner, bool ownedRef)
    class CellRendererSpinner
    this
    (
    GtkCellRendererSpinner* gtkCellRendererSpinner
    ,
    bool ownedRef = false
    )
  2. this()