CellRendererSpin.this

Sets our main struct and passes it to the parent class.

  1. this(GtkCellRendererSpin* gtkCellRendererSpin, bool ownedRef)
    class CellRendererSpin
    this
    (
    GtkCellRendererSpin* gtkCellRendererSpin
    ,
    bool ownedRef = false
    )
  2. this()