CellRendererProgress.this

Sets our main struct and passes it to the parent class.

  1. this(GtkCellRendererProgress* gtkCellRendererProgress, bool ownedRef)
    class CellRendererProgress
    this
    (
    GtkCellRendererProgress* gtkCellRendererProgress
    ,
    bool ownedRef = false
    )
  2. this()