Tries to reconfigure an existing element to use the device. If this
function fails, then one must destroy the element and create a new one
using Device.createElement.
Note: This should only be implemented for elements can change their
device in the PLAYING state.
Tries to reconfigure an existing element to use the device. If this function fails, then one must destroy the element and create a new one using Device.createElement.
Note: This should only be implemented for elements can change their device in the PLAYING state.