Util.setenv

Sets an environment variable. On UNIX, both the variable's name and value can be arbitrary byte strings, except that the variable's name cannot contain '='. On Windows, they should be in UTF-8.

Note that on some systems, when variables are overwritten, the memory used for the previous variables and its value isn't reclaimed.

You should be mindful of the fact that environment variable handling in UNIX is not thread-safe, and your program may crash if one thread calls g_setenv() while another thread is calling getenv(). (And note that many functions, such as gettext(), call getenv() internally.) This function is only safe to use at the very start of your program, before creating any other threads (or creating objects that create worker threads of their own).

If you need to set up the environment for a child process, you can use g_get_environ() to get an environment array, modify that with g_environ_setenv() and g_environ_unsetenv(), and then pass that array directly to execvpe(), Spawn.async, or the like.

struct Util
static
bool
setenv
(
string variable
,
string value
,)

Parameters

variable string

the environment variable to set, must not contain '='.

value string

the value for to set the variable to.

overwrite bool

whether to change the variable if it already exists.

Return Value

Type: bool

FALSE if the environment variable couldn't be set.

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