Sets our main struct and passes it to the parent class.
Creates a new timer, and starts timing (i.e. Timer.start is implicitly called for you).
Resumes a timer that has previously been stopped with Timer.stop. Timer.stop must be called before using this function.
Destroys a timer, freeing associated resources.
If timer has been started but not stopped, obtains the time since the timer was started. If timer has been stopped, obtains the elapsed time between the time it was started and the time it was stopped. The return value is the number of seconds elapsed, including any fractional part. The microseconds out parameter is essentially useless.
the main Gtk struct as a void*
Get the main Gtk struct
Exposes whether the timer is currently active.
This function is useless; it's fine to call Timer.start on an already-started timer to reset the start time, so Timer.reset serves no purpose.
Marks a start time, so that future calls to Timer.elapsed will report the time since Timer.start was called. Timer.new automatically marks the start time, so no need to call Timer.start immediately after creating the timer.
Marks an end time, so calls to Timer.elapsed will return the difference between this end time and the start time.
the main Gtk struct
Opaque datatype that records a start time.