go
ThreadPool.this
glib
ThreadPool
ThreadPool
Sets our main struct and passes it to the parent class.
this
(GThreadPool* gThreadPool, bool ownedRef)
class
ThreadPool
this
(
GThreadPool
*
gThreadPool
,
bool
ownedRef
= false
)
this
(GFunc func, void* userData, int maxThreads, bool exclusive)
glib
ThreadPool
ThreadPool
constructors
this
functions
free
getMaxThreads
getNumThreads
getStruct
getThreadPoolStruct
moveToFront
push
setMaxThreads
setSortFunction
unprocessed
properties
exclusive
func
userData
static functions
getMaxIdleTime
getMaxUnusedThreads
getNumUnusedThreads
setMaxIdleTime
setMaxUnusedThreads
stopUnusedThreads
variables
gThreadPool
Sets our main struct and passes it to the parent class.