go
Node.this
glib
Node
Node
Sets our main struct and passes it to the parent class.
this
(GNode* gNode, bool ownedRef)
class
Node
this
(
GNode
*
gNode
,
bool
ownedRef
= false
)
this
(void* data)
glib
Node
Node
constructors
this
functions
childIndex
childPosition
childrenForeach
copy
copyDeep
depth
destroy
find
findChild
firstSibling
getNodeStruct
getRoot
getStruct
insert
insertAfter
insertBefore
isAncestor
lastChild
lastSibling
maxHeight
nChildren
nNodes
nthChild
prepend
reverseChildren
traverse
unlink
properties
children
data
next
parent
prev
variables
gNode
Sets our main struct and passes it to the parent class.