go
BBTree.this
glib
BBTree
BBTree
Sets our main struct and passes it to the parent class.
this
(GTree* gTree, bool ownedRef)
class
BBTree
this
(
GTree
*
gTree
,
bool
ownedRef
= false
)
this
(GCompareFunc keyCompareFunc)
this
(GCompareDataFunc keyCompareFunc, void* keyCompareData, GDestroyNotify keyDestroyFunc, GDestroyNotify valueDestroyFunc)
this
(GCompareDataFunc keyCompareFunc, void* keyCompareData)
glib
BBTree
BBTree
constructors
this
functions
destroy
foreach_
getBBTreeStruct
getStruct
height
insert
lookup
lookupExtended
nnodes
ref_
remove
replace
search
steal
traverse
unref
variables
gTree
Sets our main struct and passes it to the parent class.