AsyncQueue.this

Sets our main struct and passes it to the parent class.

  1. this(GAsyncQueue* gAsyncQueue, bool ownedRef)
    class AsyncQueue
    this
    (
    GAsyncQueue* gAsyncQueue
    ,
    bool ownedRef = false
    )
  2. this()
  3. this(GDestroyNotify itemFreeFunc)