GLWindow.this

Sets our main struct and passes it to the parent class.

  1. this(GdkGLWindow* gdkGLWindow, bool ownedRef)
    class GLWindow
    this
    (
    GdkGLWindow* gdkGLWindow
    ,
    bool ownedRef = false
    )
  2. this(GLConfig glconfig, Window window, int* attribList)