go
SocketAddress.this
gio
SocketAddress
SocketAddress
Sets our main struct and passes it to the parent class.
this
(GSocketAddress* gSocketAddress, bool ownedRef)
class
SocketAddress
this
(
GSocketAddress
*
gSocketAddress
,
bool
ownedRef
= false
)
this
(void* native, size_t len)
gio
SocketAddress
SocketAddress
constructors
this
functions
getFamily
getNativeSize
getSocketAddressStruct
getStruct
toNative
static functions
getType
variables
gSocketAddress
Sets our main struct and passes it to the parent class.