SimpleAction.this

Sets our main struct and passes it to the parent class.

  1. this(GSimpleAction* gSimpleAction, bool ownedRef)
    class SimpleAction
    this
    (
    GSimpleAction* gSimpleAction
    ,
    bool ownedRef = false
    )
  2. this(string name, VariantType parameterType)
  3. this(string name, VariantType parameterType, Variant state)