go
MenuItem.this
gio
MenuItem
MenuItem
Sets our main struct and passes it to the parent class.
this
(GMenuItem* gMenuItem, bool ownedRef)
class
MenuItem
this
(
GMenuItem
*
gMenuItem
,
bool
ownedRef
= false
)
this
(string label, string detailedAction)
this
(MenuModel model, int itemIndex)
gio
MenuItem
MenuItem
constructors
this
functions
getAttributeValue
getLink
getMenuItemStruct
getStruct
setActionAndTargetValue
setAttributeValue
setDetailedAction
setIcon
setLabel
setLink
setSection
setSubmenu
static functions
getType
variables
gMenuItem
Sets our main struct and passes it to the parent class.