go
Menu.this
gio
Menu
Menu
Sets our main struct and passes it to the parent class.
this
(GMenu* gMenu, bool ownedRef)
class
Menu
this
(
GMenu
*
gMenu
,
bool
ownedRef
= false
)
this
()
gio
Menu
Menu
constructors
this
functions
append
appendItem
appendSection
appendSubmenu
freeze
getMenuStruct
getStruct
insert
insertItem
insertSection
insertSubmenu
prepend
prependItem
prependSection
prependSubmenu
remove
removeAll
static functions
getType
variables
gMenu
Sets our main struct and passes it to the parent class.