MemoryOutputStream.this

Sets our main struct and passes it to the parent class.

  1. this(GMemoryOutputStream* gMemoryOutputStream, bool ownedRef)
    class MemoryOutputStream
    this
    (
    GMemoryOutputStream* gMemoryOutputStream
    ,
    bool ownedRef = false
    )
  2. this(void* data, size_t size, GReallocFunc reallocFunction, GDestroyNotify destroyFunction)
  3. this()