Emblem.this

Sets our main struct and passes it to the parent class.

  1. this(GEmblem* gEmblem, bool ownedRef)
    class Emblem
    this
    (
    GEmblem* gEmblem
    ,
    bool ownedRef = false
    )
  2. this(IconIF icon)
  3. this(IconIF icon, GEmblemOrigin origin)