BufferedOutputStream.this

Sets our main struct and passes it to the parent class.

  1. this(GBufferedOutputStream* gBufferedOutputStream, bool ownedRef)
    class BufferedOutputStream
    this
    (
    GBufferedOutputStream* gBufferedOutputStream
    ,
    bool ownedRef = false
    )
  2. this(OutputStream baseStream)
  3. this(OutputStream baseStream, size_t size)