go
BufferedInputStream.this
gio
BufferedInputStream
BufferedInputStream
Sets our main struct and passes it to the parent class.
this
(GBufferedInputStream* gBufferedInputStream, bool ownedRef)
class
BufferedInputStream
this
(
GBufferedInputStream
*
gBufferedInputStream
,
bool
ownedRef
= false
)
this
(InputStream baseStream)
this
(InputStream baseStream, size_t size)
gio
BufferedInputStream
BufferedInputStream
constructors
this
functions
fill
fillAsync
fillFinish
getAvailable
getBufferSize
getBufferedInputStreamStruct
getStruct
peek
peekBuffer
readByte
setBufferSize
static functions
getType
variables
gBufferedInputStream
Sets our main struct and passes it to the parent class.