go
PixbufSimpleAnimation.this
gdkpixbuf
PixbufSimpleAnimation
PixbufSimpleAnimation
Sets our main struct and passes it to the parent class.
this
(GdkPixbufSimpleAnim* gdkPixbufSimpleAnim, bool ownedRef)
class
PixbufSimpleAnimation
this
(
GdkPixbufSimpleAnim
*
gdkPixbufSimpleAnim
,
bool
ownedRef
= false
)
this
(int width, int height, float rate)
gdkpixbuf
PixbufSimpleAnimation
PixbufSimpleAnimation
constructors
this
functions
addFrame
getLoop
getPixbufSimpleAnimationStruct
getStruct
setLoop
static functions
getType
variables
gdkPixbufSimpleAnim
Sets our main struct and passes it to the parent class.