Create a gdk.Pixbuf from a flat representation that is suitable for storing as inline data in a program. This is useful if you want to ship a program with images, but don't want to depend on any external files.
gdk-pixbuf ships with a program called [gdk-pixbuf-csource][gdk-pixbuf-csource], which allows for conversion of gdk.Pixbufs into such a inline representation. In almost all cases, you should pass the --raw option to gdk-pixbuf-csource. A sample invocation would be:
|[ gdk-pixbuf-csource --raw --name=myimage_inline myimage.png
For the typical case where the inline pixbuf is read-only static data, you don't need to copy the pixel data unless you intend to write to it, so you can pass `FALSE` for `copy_pixels`. (If you pass `--rle` to `gdk-pixbuf-csource`, a copy will be made even if `copy_pixels` is `FALSE`, so using this option is generally a bad idea.) If you create a pixbuf from const inline data compiled into your program, it's probably safe to ignore errors and disable length checks, since things will always succeed: |[ pixbuf = gdk_pixbuf_new_from_inline (-1, myimage_inline, FALSE, NULL);
For non-const inline data, you could get out of memory. For untrusted inline data located at runtime, you could have corrupt inline data in addition.
Byte data containing a serialized gdkpixbuf.Pixdata structure
Whether to copy the pixel data, or use direct pointers data for the resulting pixbuf
Deprecated: Use gio.Resource instead.
GException on failure. ConstructionException GTK+ fails to create the object.