go
GLContext.this
gdk
GLContext
GLContext
Sets our main struct and passes it to the parent class.
class
GLContext
this
(
GdkGLContext
*
gdkGLContext
,
bool
ownedRef
= false
)
gdk
GLContext
GLContext
constructors
this
functions
getDebugEnabled
getDisplay
getForwardCompatible
getGLContextStruct
getRequiredVersion
getSharedContext
getStruct
getUseEs
getVersion
getWindow
isLegacy
makeCurrent
realize
setDebugEnabled
setForwardCompatible
setRequiredVersion
setUseEs
static functions
clearCurrent
getCurrent
getType
variables
gdkGLContext
Sets our main struct and passes it to the parent class.