atk.ValueT

Public Imports

atk.Range
public import atk.Range;
atk.c.functions
public import atk.c.functions;
atk.c.types
public import atk.c.types;
glib.ListSG
public import glib.ListSG;
glib.MemorySlice
public import glib.MemorySlice;
glib.Str
public import glib.Str;
gobject.ObjectG
public import gobject.ObjectG;
gobject.Signals
public import gobject.Signals;
gobject.Value
public import gobject.Value;
gtkc.atktypes
public import gtkc.atktypes;
std.algorithm
public import std.algorithm;

Members

Templates

ValueT
template ValueT(TStruct)

AtkValue should be implemented for components which either display a value from a bounded range, or which allow the user to specify a value from a bounded range, or both. For instance, most sliders and range controls, as well as dials, should have AtkObject representations which implement AtkValue on the component's behalf. AtKValues may be read-only, in which case attempts to alter the value return would fail.